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P8060-028 - Emptoris Strategic Supply Technical Mastery v1 - Dump Information

Vendor : IBM
Exam Code : P8060-028
Exam Name : Emptoris Strategic Supply Technical Mastery v1
Questions and Answers : 43 Q & A
Updated On : April 22, 2019
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P8060-028 Questions and Answers

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P8060-028 Emptoris Strategic Supply Technical Mastery v1

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P8060-028 exam Dumps Source : Emptoris Strategic Supply Technical Mastery v1

Test Code : P8060-028
Test Name : Emptoris Strategic Supply Technical Mastery v1
Vendor Name : IBM
Q&A : 43 Real Questions

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IBM Emptoris Strategic Supply Technical

Contract life-Cycle administration software Market to examine powerful development with the aid of 2025 Key player IBM Emptoris, Icertis, SAP, Apttus, CLM Matrix | Real Questions and Pass4sure dumps

Contract life-cycle administration application Market to look at potent building by using 2025

This press unlock changed into orginally dispensed by means of SBWire

Edison, NJ -- (SBWIRE) -- 04/20/2019 -- an in depth evaluation of the international Contract existence-cycle administration application market strategy of the main businesses within the precision of import/export consumption, deliver and demand figures, can charge, rate, salary and gross margins. The record starts through an introduction in regards to the business profiling and a comprehensive overview concerning the method thought and the equipment that can be used to verify and analyze strategy. It additionally analyzes the enterprise's approach in the gentle of Porter's price Chain, Porter's five Forces, SWOT analysis, and advice on Balanced Scorecard for give chain analysis given that few avid gamers like IBM Emptoris, Icertis, SAP, Apttus, CLM Matrix, Oracle, Infor, Newgen application, Zycus, Symfact, Contract Logix, Coupa application, ESM solutions & Optimus BT.

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Porter's 5 Forces mannequin is an impressive device that mixes five aggressive forces which restrict any business's income according to exterior components. These forces are the chance of new entrants, the consumer bargaining vigor, the service provider bargaining vigour, the substitution to an alternative product or carrier, and the depth of competition amongst current opponents internal the business.

well known players profiled in the study: IBM Emptoris, Icertis, SAP, Apttus, CLM Matrix, Oracle, Infor, Newgen application, Zycus, Symfact, Contract Logix, Coupa software, ESM options & Optimus BT

the future traits additionally added within the record which elaborates key elements of world Contract existence-cycle management application comparable to market opportunities, future market chance, benefit, loss and income, client viewpoint, Innovation, brief time period vs. long term dreams and many others. The particular company profiles are covered with revenue, income, and value of global Contract lifestyles-cycle management software.

Scope of the record

Product class: , Cloud-based & On-premises

geographical regions: Asia-Pacific, North the united states, Europe, South the united states & middle East & Africa

software: Small businesses & large organizations

This file covers the latest scenario and growth possibilities of global Contract existence-cycle administration software market for the period 2019 – 2025. The analyze is an expert and in-depth analyze with round n- no. of tables and figures which provides key facts on the state of the trade and is a constructive source of counsel and course for groups and people attracted to the domain.

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What are the market factors described in the record?

- analysis device: The global Contract existence-cycle administration software Market document carries correct evaluation and comparison statistics for key business gamers and market coverage the usage of a few analytical tools. We analyzed the increase of leading corporations operating within the industry the usage of analytics tools such as Porter's five energy evaluation, SWOT analysis, feasibility study and ROI analysis.

-Key Strategic trends: This look at comprises key strategic traits available in the market, including R & D, new product launch, M & A, contracting, cooperation, partnerships, joint ventures and regional increase of leading competitors available in the market in global aggressive markets.

-Key Market aspects: A file evaluating key market characteristics together with earnings, expense, ability, production utilization, complete output, consumption, import / export, deliver / demand, charge, market share, CAGR and gross margins. The analyze additionally gives a comprehensive examine of key market dynamics and present trends, together with central market sectors and sub-sectors.

The look at includes ancient data from 2013 to 2018 and forecasts to 2025, which might be useful to business executives, advertising, sales and product managers, consultants, analysts, and any person looking for key trade data in simply accessible documentation. Make naturally introduced reviews advantageous components Tables and graphs.

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Some extract from table of Contents- Overview of global Contract lifestyles-cycle administration software Market- Contract life-cycle management application size (earnings quantity) comparison by means of class (2019-2025)- Contract lifestyles-cycle management application size (Consumption) and Market Share assessment via software (2019-2025)- Contract lifestyles-cycle management application measurement (cost) assessment with the aid of location (2019-2025)- Contract life-cycle administration application income, profits and boom expense (2019-2025)- Contract life-cycle administration software aggressive condition and traits- Strategic suggestion for estimating availability of core company segments- players/Suppliers excessive efficiency Pigments Manufacturing Base Distribution, income enviornment, Product class [, Cloud-based & On-premises]- Analyze competitors, together with all crucial parameters of Contract life-cycle administration utility- world Contract existence-cycle management application Manufacturing can charge analysis- the most recent inventive headway and provide chain sample mapping- advertising approach analysis, Distributors/merchants

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Key questionswho are the main key avid gamers and what are their Key company thoughts within the global Contract lifestyles-cycle management software market?What are the important thing penalties of the 5 forces analysis of the world Contract life-cycle management application market?What are diverse alternatives and threats confronted via the buyers within the international Contract existence-cycle administration utility market?What are the strengths and weaknesses of the important thing vendors?

For greater information on this press unlock consult with: using-2025-key-player-ibm-emptoris-icertis-sap-apttus-clm-matrix-1200523.htm

IBM buys Emptoris for contract managment, deliver software | Real Questions and Pass4sure dumps

How collaboration apps foster digital transformation

IBM Emptoris version 10: enterprise administration and digital give grasp expertise (half 1) | Real Questions and Pass4sure dumps

The Spend matters team lately caught up with contributors of the IBM Emptoris product, expertise and marketing teams to get an in depth demonstration and overview of some of the newest capabilities contained in IBM Emptoris Strategic deliver management version 10 (launched in December of 2012). The unencumber is crucial for a few causes:

  • It comes when there is an expanding willingness among clients of sourcing, spend visibility, contract administration and linked solutions to evaluate their options given a mix of consolidation and new innovation in the market
  • in comparison to the time in advance of the acquisition, IBM Emptoris have been a little targeted in their product and advertising and marketing efforts as the enterprise went via a concentrated duration of integration into the broader IBM solution portfolio following the acquisition (which closed in early 2012). They did, youngsters, provide updates to purchasers on the IBM Smarter Commerce Summits in may additionally and September of 2012 and publicized launch enhancements twice final yr
  • IBM Emptoris has prioritized a new strategy to managing service provider suggestions (basically) as the centerpiece of its fresh enhancements – new capabilities are in line with expanding procurement demand for greater holistic and extensive-based mostly approaches of managing spend, enterprise, and linked assistance in a single platform
  • In positioning the want for its new platform for managing agency statistics in a virtualized manner, sitting above, however linked to present systems of checklist, IBM Emptoris notes that the present situation of “gigantic and increasingly global supply bases” combined with disparate statistics silos has developing an outcomes where groups are overwhelmed with managing information and realizing a way to “observe this tips to mitigating hazards and achieving greater value for the organization.”

    To tackle this challenge, IBM Emptoris’ new virtual deliver master expertise (VSM) connects with inside (SAP, Oracle, Ariba, PeopleSoft, and many others.) returned-workplace techniques as neatly because the leisure of a procurement suite. This includes, in Emptoris’ case, organization lifecycle management, spend evaluation, sourcing, contract administration, application management, telecom fee management, and capabilities procurement.

    The purpose is a very virtualized gadget of checklist for service provider facts. note, this new potential isn't a alternative for IBM Emptoris employer Lifecycle administration, which allows various capabilities together with managing business enterprise qualification, onboarding, efficiency management, agency construction, chance administration, and different connected strategies. It’s truly designed as a complement.

    For each and every agency, users can browse primary suggestions (including corporation particulars), address assistance, or external identifiers (ERP coding, D&B numbers, tax IDs, etc.) in a commonplace view and might then proceed to extra precise, duplicate, or improper guidance as they go deeper into the application. This comprises vetting established (or third-birthday party supplied) mother or father/baby hierarchies, contact advice, trade histories and numerous other fields. where feasible, this information is supplied in a graphical/workflow format (e.g., hierarchies).

    developing supplier master data requires viewing present entered counsel (that may come from a few sources, including distinctive ERPs), uploading new records, or manually coming into in counsel, which is then validated in the manner. earlier than assistance ever turns into a part of the “virtual grasp” record, users (customarily an information steward) have a chance to assessment assistance that’s entered or gathered (e.g., based on surveys created elsewhere in the product suite or through sourcing, contract, or related counsel). there is a suave potential to overlay 'assessments' to force what fields are being checked inside the studying technique. besides supplier assistance, VSM also acts as a grasp source of classes, inside business instruments and areas.

    See different fresh insurance of IBM Emptoris solutions (post acquisition close) under:

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    Pokémon Go FAQ/Strategy Guide | real questions and Pass4sure dumps


    VinnyVideo's FAQ/Strategy Guide for Pokemon Go

    Life's been fairly busy for me as of late, but not too busy that I haven't had time to try my best at catching 'em all!

    In case you've been living under a rock - or a pile of Geodudes - since the start of July 2016, Pokemon Go is an augmented-reality Pokemon game developed by Niantic Labs. In Pokemon Go, you become a Pokemon Trainer who catches, trains, and battles Pokemon - in real life! Born from a Google April Fools prank and a sci-fi game called Ingress, Pokemon Go has made for one of the most innovative and immersive gaming experiences of the current decade. The game is downloadable for free on Android and iOS phones. There are in-app purchases that can accelerate your progress in the game, but you don't need to spend any money to fill up your Pokedex and win gym battles.

    Pokemon Go is visually appealing. I like the designs for most of the Pokemon in the game, and the user interface is generally user-friendly. The game boasts a solid soundtrack from Junichi Masuda, the same composer of the music for the original Pokemon games. The music is enjoyable to listen to and fits the vibe of the game, although it would be nice to have more songs for the overworld map, since you'll spend a lot of time there and the music never changes. The difficulty curve is generally fair, although it's sometimes hard to catch weak Pokemon even with a perfect throw.

    The community is another plus. Since its release, Pokemon Go has enchanted quite a wide variety of people. Judging from the avatars of the gym leaders I've seen, there's a pretty even mix of genders and races among serious players. While the game might be most appealing to those who grew up with the first-generation Pokemon games, I've seen everyone from preteens to folks old enough to get their AARP cards playing and enjoying this game. Pokemon Go is one of the first MMOs that actually rewards players for exercising and exploring their real-life communities, which is pretty cool, and it's a lot of fun to catch Pokemon in your own neighborhood or beat random friends at gyms.

    The game is not without its faults. In the weeks after release, the game was plagued by daily server outages that often prevented players from even logging in during the busiest times. The servers are much more stable now, but the game still enjoys crashing at random times. Another problem is that the game doesn't work well in rural areas. In the original Pokemon games, the cities were the hub for gyms, shops, and destinations, while wild Pokemon preferred dwelling in the fields, caves, and seas where people didn't live. Likewise, most of the PokeStops in Pokemon Go are located in cities and suburbs, but Pokemon encounter rates are very low in rural areas. So if you don't have access to a decent-sized city, you won't enjoy this game very much.

    The developers have stated that they've implemented only a tiny fraction of the ideas they have for the game. We can expect Niantic Labs to churn out new features in the months to come. Head-to-head battling, Pokemon Centers, and trading are some of the features I'd personally like to see.

    Lastly, keep in mind that this guide is a work in progress, just like the game itself. I plan to add more information in the coming weeks. During the weeks after launch, Niantic Labs has already released several updates for the app that make significant changes to the way the game works. Plus, there's a lot of unconfirmed - and sometimes contradictory - information floating around the Internet. All of the information I've included is accurate and up-to-date to the best of my knowledge, but if you find anything inaccurate or outdated in this guide, please let me know so I can take corrective action.

    Getting Started

    When you first begin the game, you'll have the option of customizing your character's appearance - gender, skin color, hair color, outfit, and so forth. You can change all of these things after you've created your character, so don't worry too much about this - if you don't like the way your character looks, you can make changes in the future.

    Once that's done, you'll meet Professor Willow, who informs you that this world is indeed inhabited by creatures known as Pokemon. You'll be introduced to the system for catching Pokemon. Three Pokemon will spawn near you - a Bulbasaur, a Charmander, and a Squirtle. You can only catch one of them - the other two will despawn once you catch your starter. Unlike the original Pokemon games, however, the other starter species appear in the wild, so you'll be able to catch the Pokemon you originally missed.

    Then choose your trainer name, and it's off you go! You'll start off with 50 Poke Balls, which is a pretty decent supply. You'll eventually run out, though, and you'll have to visit PokeStops to replenish your supply. If you don't live near a PokeStop, or you're impatient, you can also buy Poke Balls through the item shop (with real money, mind you). While Pokemon Go includes optional in-app purchases, you do not need to spend any real money to advance and succeed in the game.

    As you catch Pokemon and visit PokeStops, you'll level up quite quickly in the early going. Once you hit Level 5, you can visit a gym and choose a team - Team Instinct (yellow), Team Mystic (blue), or Team Valor (red). Your choice doesn't make a big difference in the grand scheme of things, although you might want to coordinate this with your friends if you want to be on the same team as people you know (or if you want to compete with your buddies). As of August 2016, there are a lot more Team Valor and Team Mystic trainers than members of Team Instinct. Only about 25% of trainers are members of Team Instinct, the smallest team. Choose carefully, however - once you choose a team, you can't change to another team unless you create a new account.

    Catching Pokemon

    Catching Pokemon is a fairly simple process. When you're on the world map, your phone will vibrate whenever a Pokemon is nearby. You should see a Pokemon near you on the map. Tap the nearby Pokemon to attempt to catch it. From here, simply flick the Poke Ball at the bottom of the screen toward the Pokemon. It's best to throw at the moment the colored circle is at its smallest. Try to make the ball hit the center of the colored circle. Some Pokemon are farther from the player than others, which means you'll need to adjust the "oomph" behind your throws. If you throw just right, you can get an XP bonus for making a "Nice", "Great", or "Excellent" throw.

    Most Pokemon will occasionally try to dodge your throws. To minimize the risk of a Pokemon dodging, hold your Poke Ball for a few seconds, wait for the Pokemon to dodge, and then throw the ball. Throw carefully, since if your throw misses, you'll lose the Poke Ball.

    Some Pokemon are more difficult to catch than others, depending on their level. If the colored circle is green, the Pokemon will be easy to catch. As long as the Poke Ball lands near the Pokemon, you'll probably make a successful capture. If the colored circle is yellow, there's a chance that the Pokemon will escape from the Poke Ball after the throw. If the colored circle is orange or red, or if the Pokemon's CP is listed as "???", it'll be much more difficult to catch. In those cases, be patient, as it may take multiple attempts. You can use the curveball strategy, better balls, and Razz Berries to increase your probability of capturing the Pokemon. Note that evolved Pokemon are harder to catch than their base forms - for example, a Kakuna is harder to catch than a Weedle.

    Another way to increase the chances of catching a wild Pokemon is to throw a curveball. To do this, spin the Poke Ball before you throw it. You can spin it in either a clockwise or counter-clockwise direction, but remember that the ball will curve in the direction you spin it. If you spin it in a clockwise direction, the ball will curve to the right; a counter-clockwise spin results in a throw that curves to the left. You'll also need to adjust the starting point of your throw as appropriate. The curveball technique takes practice, but it's worth learning because it increases the catch rate and gives you a 10-XP bonus for each Pokemon you catch.

    At the beginning of the game, you can only use regular Poke Balls to catch wild Pokemon. As you progress, however, you'll unlock better balls that give you a slightly higher chance of catching a Pokemon. You'll unlock Great Balls once you hit Level 12, which means you'll start receiving Great Balls at level-ups and PokeStops. Once you're Level 20, you'll have access to Ultra Balls, which are even better than Great Balls.

    Once you've reached Level 8, you'll unlock Razz Berries, which you can select from the items menu to throw at wild Pokemon and make them slightly easier to catch. If you use a Razz Berry, throw a Poke Ball, and miss with your first shot, the Razz Berry will still remain in effect for subsequent catch attempts (unless you leave the battle, or the Pokemon escapes). Razz Berries give you only a slightly higher chance of catching the Pokemon, but since you get a lot of them at PokeStops and level-ups, you can accumulate a hefty stash of them, so you might as well use them.

    If you're having a really hard time catching a Pokemon, or if you're running low on Poke Balls, feel free to run away from the encounter. There's no point in wasting 10 Poke Balls trying to catch a common or weak Pokemon, although it's worth spending some time to catch a rare or strong Pokemon.

    Some Pokemon are difficult to find in the wild. That's why we have Pokemon Eggs - but more on that later.

    Finding Pokemon

    Now that you know how to catch a Pokemon if you find it, you might be wondering: How do I find a specific Pokemon I'm looking for? Unfortunately, finding specific Pokemon can be tricky. Many of the third-party apps that people used to locate specific Pokemon are no longer active. What's more, the radar screen on the bottom-right corner of the screen can't identify a Pokemon's location with much precision. With a recent update, you can sometimes see if a Pokemon is near a PokeStop, but this feature isn't always available if you're in an area with few PokeStops.

    Fortunately, however, you can still the radar to help you find a specific Pokemon. Tap the radar to see a list of all Pokemon in your area. Suppose there's a Pokemon nearby that you really want - say, a Kabuto. If you walk a bit and find that the Kabuto no longer appears on the radar, it means you're going in the wrong direction. Go back in the other direction, and if you're lucky, you'll find your Kabuto. Riding in a car (as a passenger, of course!) can make it easier to cover a lot of ground, and coordinating your Pokemon hunts with a friend can also help. Even with your best efforts, however, you might not find the Pokemon you want - wild Pokemon will despawn after a while, and it's also worth remembering that the Pokemon Go GPS interface isn't quite engineered to NASA standards.


    Every once in a while, you'll stumble upon an area where a certain species of Pokemon appears in great abudance. This is called a Pokemon Nest. These Pokemon will typically have average or below-average IVs, so they won't be super-powerful, but this is an excellent opportunity to find rare Pokemon or amass enough Candy to evolve a Pokemon. Pokemon Nests will shift every couple of weeks or so, so if you find a Pokemon Nest, be sure to check back in a few days. You may find a different species of Pokemon has moved in.

    Pokemon Management

    To access your list of Pokemon, click on the Poke Ball at the bottom of the screen, and then tap the "Pokemon" button. From here, you can select individual Pokemon to view their stats and other information.

    This screen is where you can change the names of your Pokemon. I always like to name my Pokemon, especially if it's the first one I catch, or if it's a strong Pokemon that I use for battling. I always mark Pokemon that I hatch from eggs, and some players like to record each Pokemon's IVs. Pokemon names can be up to 12 characters in length, and the game actually allows you to include emoji in Pokemon names, although non-ASCII characters might not display properly on some menus. More surprisingly, you can include HTML tags in Pokemon names (although the tags count against the character limit). For example, if you name your Pokemon "Vinny", your Pokemon's name will appear in italicized text.

    By default, you can store up to 250 different Pokemon in your inventory. Because this fills up, you'll need to transfer some of your less impressive Pokemon to the professor to clear space so you can catch more Pokemon. You can safely transfer most of your duplicate Pokemon, but be careful not to transfer a Pokemon you want to keep, since the decision can't be undone. I like to keep the first Pokemon I catch from each species, as well as the strongest specimens of each species. It's also wise to keep a stash of Pidgeys, Weedles, and other easy-to-evolve Pokemon for your next evolution binge. You should include a few extra copies of any Pokemon that are especially strong or rare. These could be valuable if a future update adds support for Pokemon trades, and it's also helpful to have some extra Pokemon for holding down gyms, since you can't use Pokemon that are currently controlling gyms.

    Leveling Up

    As you progress through the game, you'll accumulate experience points (XP). Once you earn enough XP, you'll level up. Every time you advance to a new level, you'll be rewarded with more Poke Balls and other goodies. There are other benefits to being at a higher level, too: You may unlock better items at PokeStops, you'll be able to catch more powerful Pokemon, you'll increase the cap for upgrading the abilities of your Pokemon, and Pokemon Eggs will hatch at higher levels. Obviously, there are a lot of advantages to being at a higher level.

    Pretty much everything you do in the game is worth XP. Visiting a PokeStop gives you 50 XP, which can add up quickly if you visit an area with a high density of PokeStops (for example, a downtown area or a big university). The main way you gain levels is by catching Pokemon. Be sure to catch any Pokemon that you haven't caught before, since you receive a hefty bonus of 500 XP for adding new entries to your Pokedex. However, catching Pokemon you've previously caught is worthwhile as well, even if they're at a low level. Hatching eggs earns even more XP than catching wild Pokemon, especially for the 10-KM eggs. Evolving Pokemon is another important way to earn XP - but more on that later. Lastly, you receive XP for winning gym battles.

    Level-ups happen rapidly in the early stages of the game; you're constantly adding new Pokemon to your Pokedex, and it doesn't take a lot of XP to hit the next level. As you reach higher levels, however, it takes a lot more XP to level up. At present, levels are capped at 40, so if you somehow hit Level 40, you won't be able to reach a level higher than 40. In practice, it's very hard to get beyond a level in the low thirties.

    Daily Bonuses

    You receive a bonus of 500 XP and 600 Stardust each day you catch a Pokemon. If you do this every day for seven days, you receive an even nicer bonus: 2,500 XP and 6,000 Stardust. Similarly, you get 500 XP and extra goodies for the first PokeStop you visit every day. If you have a seven-day PokeStop streak, you'll receive 2,500 XP, a massive number of Poke Balls, Potions, and other goodies, as well as an item for evolving Pokemon. Daily Bonuses reset to zero after seven consecutive days - or if you miss a day. There's no "super bonus" for getting a 30-day streak or anything like that.

    You may want to synchronize your catch and PokeStop bonuses so they reach seven on the same day. This way, if you use a Lucky Egg, you can get 10,000 or more points just for catching a Pokemon and spinning a PokeStop.

    The Lucky Egg/Mass Evolution Technique

    The best way to level up quickly is to use a Lucky Egg item and then begin evolving as many Pokemon as possible for the next 30 minutes, until the effect of the Lucky Egg wears off. The evolution animation takes about 30 seconds to play, so you can evolve quite a few Pokemon during that span. You can evolve Pokemon slightly more quickly if you're playing on a more powerful device. Before you go on an evolving spree, make sure you have at least 60-70 Pidgeys or other Pokemon to evolve (and enough of the respective candies to evolve them all). The online PidgeyCalc tool ( can help with the math. Some players also like to rename the Pokemon they plan to evolve to ensure that they'll appear at the top of the list - this saves a bit of time when you have a lot of Pokemon to evolve. You may want to time an evolving spree with your seven-day Daily Bonus streaks.

    Level-Up Rewards

    The following table shows the rewards you get at each level-up. Note that you'll receive these goodies even if your bag is full.

    Level Rewards 2 Poke Ball x10 3 Poke Ball x15 4 Poke Ball x15 5 Poke Ball x20 Potion x10 Revive x10 Incense 6 Poke Ball x15 Potion x10 Revive x5 Egg Incubator 7 Poke Ball x15 Potion x10 Revive x5 Incense 8 Poke Ball x15 Potion x10 Revive x5 Razz Berry x10 Lure Module 9 Poke Ball x15 Potion x10 Revive x5 Razz Berry x3 Lucky Egg 10 Poke Ball x20 Super Potion x20 Revive x10 Razz Berry Incense Lucky Egg Egg Incubator Lure Module 11 Poke Ball x15 Super Potion x10 Revive x3 Razz Berry x3 12 Great Ball x20 Super Potion x10 Revive x3 Razz Berry x3 13 Great Ball x10 Super Potion x10 Revive x3 Razz Berry x3 14 Great Ball x10 Super Potion x10 Revive x3 Razz Berry x3 15 Great Ball x15 Hyper Potion x20 Revive x10 Razz Berry x10 Incense Lucky Egg Egg Incubator Lure Module 16 Great Ball x10 Hyper Potion x10 Revive x5 Razz Berry x5 17 Great Ball x10 Hyper Potion x10 Revive x5 Razz Berry x5 18 Great Ball x10 Hyper Potion x10 Revive x5 Razz Berry x5 19 Great Ball x15 Hyper Potion x10 Revive x5 Razz Berry x5 20 Ultra Ball x20 Hyper Potion x20 Revive x20 Razz Berry x20 Incense x2 Lucky Egg x2 Egg Incubator x2 Lure Module x2 21 Ultra Ball x10 Hyper Potion x10 Revive x10 Razz Berry x10 22 Ultra Ball x10 Hyper Potion x10 Revive x10 Razz Berry x10 23 Ultra Ball x10 Hyper Potion x10 Revive x10 Razz Berry x10 24 Ultra Ball x15 Hyper Potion x10 Revive x10 Razz Berry x10 25 Ultra Ball x25 Max Potion x20 Revive x15 Razz Berry x15 Incense Lucky Egg Egg Incubator Lure Module 26 Ultra Ball x10 Max Potion x15 Revive x10 Razz Berry x15 27 Ultra Ball X10 Max Potion x15 Revive x10 Razz Berry x15 28 Ultra Ball x10 Max Potion x15 Revive x10 Razz Berry x15 29 Ultra Ball x15 Max Potion x15 Revive x10 Razz Berry x15 30 Ultra Ball x30 Max Potion x20 Max Revive x20 Razz Berry x30 Incense x3 Lucky Egg x3 Egg Incubator x3 Lure Module x3 31 Ultra Ball x10 Max Potion x15 Max Revive x10 Razz Berry x15 32 Ultra Ball x10 Max Potion x15 Max Revive x10 Razz Berry x15 33 Ultra Ball x10 Max Potion x15 Max Revive x10 Razz Berry x15 34 Ultra Ball x10 Max Potion x15 Max Revive x10 Razz Berry x15 35 Ultra Ball x30 Max Potion x20 Max Revive x20 Razz Berry x20 Incense x2 Lucky Egg Egg Incubator Lure Module 36 Ultra Ball x20 Max Potion x20 Max Revive x10 Razz Berry x20 37 Ultra Ball x20 Max Potion x20 Max Revive x10 Razz Berry x20 38 Ultra Ball x20 Max Potion x20 Max Revive x10 Razz Berry x20 39 Ultra Ball x20 Max Potion x20 Max Revive x10 Razz Berry x20 40 Ultra Ball x40 Max Potion x40 Max Revive x40 Razz Berry x40 Incense x4 Lucky Egg x4 Egg Incubator x4 Lure Module x4 Training Pokemon

    Unlike other Pokemon games, Pokemon Go puts a bigger emphasis on leveling up the trainer rather than the Pokemon themselves. However, it's possible to make your Pokemon stronger. To do this, you can spend Stardust and a small number of Candies to upgrade an individual Pokemon's abilities. Depending on the species, you can also spend a larger number of Candies to evolve the Pokemon. Generally, evolved Pokemon are significantly more powerful than their lower forms.

    During the early stages of the game, it's wise to conserve your Stardust and Candies. It won't be long before you catch and hatch much stronger Pokemon, which doesn't require the expenditure of Stardust and Candies. There's no point in using Stardust to upgrade Pokemon until you start challenging gyms. You might spend some Candies on evolutions if you want to evolve Pokemon to accumulate XP or add new entries to your Pokedex, though.

    Be strategic when choosing which Pokemon to upgrade. You should focus on Pokemon that have a CP curve on the right-hand side of the graph. To view this, select a Pokemon and look at the half-circle graph near the top of the screen. If it's near the rightmost part of the graph, you have a Pokemon that's already quite strong.

    Individual Values (IVs)

    While CP is the main factor in determining a Pokemon's strength, each Pokemon has slightly different Individual Values (IVs) that affect their potential. Pokemon with high IVs will have slightly higher stats than another Pokemon of the same level and type. This isn't a big deal unless you're concerned with training the "perfect" Pokemon. This is beyond the scope of this FAQ, but if you'd like to know more about IVs, try the PokeAssistant tool ( Starting in late August 2016, a new feature allows you to Appraise a Pokemon. When you tap the Appraise button, your team leader will appear and give you a vague but helpful idea of your Pokemon's IVs.

    Once you hit Level 30, wild Pokemon will no longer increase in strength. Once you reach that level, you'll be catching and hatching some very powerful Pokemon, and you'll be wise to look closely at IVs to raise the strongest Pokemon possible.


    From the Pokemon menu, you can select the Appraise option to find out a Pokemon's IVs. The messages you'll see will depend on which team you're on, but the same values apply regardless of your team leader.

    The first reading will tell you your Pokemon's total IVs:

    Mystic Valor Instinct IV % Overall, your Pokemon is a wonder! What a breathtaking Pokemon! Overall, your Pokemon simply amazes me. It can accomplish anything! Overall, your Pokemon looks like it can really battle with the best of them! 82.2% to 100% Overall, your Pokemon has certainly caught my attention. Overall, your Pokemon is a strong Pokemon. You should be proud! Overall, your Pokemon is really strong! 66.7% to 80% Overall, your Pokemon is above average. Overall, your Pokemon is a decent Pokemon. Overall, your Pokemon is pretty decent! 51.1% to 64.4% Overall, your Pokemon is not likely to make much headway in battle. Overall, your Pokemon may not be great in battle, but I still like it! Overall, your Pokemon has room for improvement as far as battling goes. 0% to 48.9%

    The second reading will tell you your Pokemon's highest IV. In some cases, you might have multiple IVs of the same value.

    Mystic Valor Instinct Top IV Its stats exceed my calculations. It's incredible! I'm blown away by its stats. WOW! Its stats are the best I've ever seen! No doubt about it! 15 I am certainly impressed by its stats, I must say. It's got excellent stats! How exciting! Its stats are really strong! Impressive. 13-14 Its stats are noticeably trending to the positive. Its stats indicate that in battle, it'll get the job done. It's definitely got some good stats. Definitely! 8-12 Its stats are not out of the norm, in my estimation. Its stats don't point to greatness in battle. Its stats are all right, but kinda basic, as far as I can see. 0-7

    The Appraisal system only gives you a general range of your Pokemon's abilities. However, if you use the PokeAssistant tool, you can use these readings to calculate your Pokemon's exact IVs (or something very close to its exact IVs).


    Different Pokemon, even Pokemon of the same species, have different movesets. Pokemon are usually most powerful when their movesets compliment their types. For example, if you have a Grass/Poison Pokemon, it would be preferable for your two moves to be of the Grass or Poison types instead of a different type. This results in a slight bonus, called Same Type Attack Bonus (STAB), to the attack power of the moves. Also keep in mind that attack power isn't the only factor that affects the amount of damage dealt by a move; some moves can be used more quickly than others.

    While you want to devote your energies to upgrading your strongest Pokemon, don't focus solely on one Pokemon. If you want to beat gyms, you'll need a balanced team. You probably wouldn't like the results if your team of Exeggutors faced a gym full of strong Bug or Fire Pokemon. In addition, you can't use Pokemon that are currently defending gyms, which is another reason it's totally OK to have multiple good Pokemon of the same species.

    Buddy Pokemon

    Starting in September 2016, there's a new way to train one of your Pokemon. By choosing a "Buddy Pokemon" you can earn Candies for your favorite Pokemon simply by walking. This Buddy Pokemon's icon will be displayed next to your avatar on the world map. If you want to change your buddy, you can do so at any time. Every time you walk a certain number of kilometers, your Buddy Pokemon will find a Candy of its type. The Buddy Pokemon feature is a good way to earn Candies for rare Pokemon, especially rare Pokemon that you need help evolving.

    Buddy Pokemon Distances List

    The following is a list of every Pokemon in the first three generations, along with the distance you need to walk to gain a Candy for that particular species:

    20 KM:

  • Articuno
  • Zapdos
  • Moltres
  • Mewtwo
  • Mew
  • Raikou
  • Entei
  • Suicune
  • Lugia
  • Ho-Oh
  • Regirock
  • Regice
  • Registeel
  • Latias
  • Latios
  • Kyogre
  • Groudon
  • Rayquaza
  • Jirachi
  • Deoxys
  • 5 KM:

  • Onix
  • Hitmonlee
  • Hitmonchan
  • Chansey
  • Mr. Mime
  • Scyther
  • Jynx
  • Electabuzz
  • Magmar
  • Pinsir
  • Lapras
  • Eevee
  • Vaporeon
  • Jolteon
  • Flareon
  • Omanyte
  • Omastar
  • Kabuto
  • Kabutops
  • Aerodactyl
  • Snorlax
  • Dratini
  • Dragonair
  • Dragonite
  • Mareep
  • Flaaffy
  • Ampharos
  • Sudowoodo
  • Espeon
  • Umbreon
  • Unown
  • Pineco
  • Forretress
  • Gligar
  • Steelix
  • Scizor
  • Delibird
  • Mantine
  • Skarmony
  • Tyrogue
  • Hitmontop
  • Smoochum
  • Elekid
  • Magby
  • Miltank
  • Blissey
  • Larvitar
  • Pupitar
  • Tyranitar
  • Celebi
  • Ralts
  • Kirlia
  • Gardevoir
  • Slakoth
  • Vigoroth
  • Slaking
  • Nincada
  • Ninjask
  • Shedinja
  • Sableye
  • Mawile
  • Trapinch
  • Vibrava
  • Flygon
  • Feebas
  • Milotic
  • Castform
  • Kecleon
  • Tropius
  • Chimecho
  • Absol
  • Relicanth
  • Bagon
  • Shelgon
  • Salamence
  • Beldum
  • Metang
  • Metagross
  • 3 KM:

  • Bulbasaur
  • Ivysaur
  • Venusaur
  • Charmander
  • Charmeleon
  • Charizard
  • Squirtle
  • Wartortle
  • Blastoise
  • Ekans
  • Arbok
  • Sandshrew
  • Sandslash
  • Nidoran-F
  • Nidorina
  • Nidoqueen
  • Nidoran-M
  • Nidorino
  • Nidoking
  • Vulpix
  • Ninetales
  • Oddish
  • Gloom
  • Vileplume
  • Paras
  • Parasect
  • Venonat
  • Venomoth
  • Diglett
  • Dugtrio
  • Meowth
  • Persian
  • Psyduck
  • Golduck
  • Mankey
  • Primeape
  • Growlithe
  • Arcanine
  • Poliwag
  • Poliwhirl
  • Poliwrath
  • Abra
  • Kadabra
  • Alakazam
  • Machop
  • Machoke
  • Machamp
  • Bellsprout
  • Weepinbell
  • Victreebell
  • Tentacool
  • Tentacruel
  • Ponyta
  • Rapidash
  • Slowpoke
  • Slowbro
  • Magnemite
  • Magneton
  • Farfetch'd
  • Doduo
  • Dodrio
  • Seel
  • Dewgong
  • Grimer
  • Muk
  • Shellder
  • Cloyster
  • Gastly
  • Haunter
  • Gengar
  • Drowzee
  • Hypno
  • Krabby
  • Kingler
  • Voltorb
  • Electrode
  • Exeggcute
  • Exeggutor
  • Cubone
  • Marowak
  • Lickitung
  • Koffing
  • Weezing
  • Rhyhorn
  • Rhydon
  • Tangela
  • Kangaskhan
  • Horsea
  • Seadra
  • Goldeen
  • Seaking
  • Staryu
  • Starmie
  • Tauros
  • Ditto
  • Porygon
  • Chikorita
  • Bayleef
  • Meganium
  • Cyndaquil
  • Quilava
  • Typhlosion
  • Totodile
  • Croconaw
  • Feraligatr
  • Chinchou
  • Lanturn
  • Togepi
  • Togetic
  • Natu
  • Xatu
  • Bellossom
  • Marill
  • Azumarill
  • Politoed
  • Hoppip
  • Skiploom
  • Jumpluff
  • Aipom
  • Sunkern
  • Sunflora
  • Yanma
  • Wooper
  • Quagsire
  • Murkrow
  • Slowking
  • Misdreavus
  • Wobbuffet
  • Girafarig
  • Dunsparce
  • Snubbull
  • Granbull
  • Qwilfish
  • Shuckle
  • Heracross
  • Sneasel
  • Teddiursa
  • Ursaring
  • Swinub
  • Piloswine
  • Corsola
  • Houndour
  • Houndoom
  • Kingdra
  • Phanpy
  • Donphan
  • Porygon2
  • Stantler
  • Smeargle
  • Treecko
  • Grovyle
  • Sceptile
  • Torchic
  • Combusken
  • Blaziken
  • Mudkip
  • Marshtomp
  • Swampert
  • Lotad
  • Lombre
  • Ludicolo
  • Seedot
  • Nuzleaf
  • Shiftry
  • Wingull
  • Pelipper
  • Shroomish
  • Breloom
  • Makuhita
  • Hariyama
  • Azurill
  • Nosepass
  • Skitty
  • Delcatty
  • Meditite
  • Medicham
  • Electrike
  • Manectric
  • Plusle
  • Minun
  • Volbeat
  • Illumise
  • Roselia
  • Carvanha
  • Sharpedo
  • Numel
  • Camerupt
  • Torkoal
  • Spinda
  • Cacnea
  • Cacturne
  • Zangoose
  • Seviper
  • Lunatone
  • Solrock
  • Corphish
  • Crawdaunt
  • Baltoy
  • Claydol
  • Lileep
  • Cradily
  • Anorith
  • Armaldo
  • Shuppet
  • Banette
  • Duskull
  • Dusclops
  • Wynaut
  • Snorunt
  • Glalie
  • Spheal
  • Sealeo
  • Walrein
  • Clamperl
  • Huntail
  • Gorebyss
  • Luvdisc
  • 1 KM:

  • Caterpie
  • Metapod
  • Butterfree
  • Weedle
  • Kakuna
  • Beedrill
  • Pidgey
  • Pidgeotto
  • Pidgeot
  • Rattata
  • Raticate
  • Spearow
  • Fearow
  • Pikachu
  • Raichu
  • Clefairy
  • Clefable
  • Jigglypuff
  • Wigglytuff
  • Zubat
  • Golbat
  • Geodude
  • Graveler
  • Golem
  • Magikarp
  • Gyarados
  • Sentret
  • Furret
  • Hoothoot
  • Noctowl
  • Ledyba
  • Ledian
  • Spinarak
  • Ariados
  • Crobat
  • Pichu
  • Cleffa
  • Igglybuff
  • Slugma
  • Magcargo
  • Remoraid
  • Octillery
  • Poochyena
  • Mightyena
  • Zigzagoon
  • Linoone
  • Wurmple
  • Silcoon
  • Beuatifly
  • Cascoon
  • Dustox
  • Taillow
  • Swellow
  • Surskit
  • Masquerain
  • Whismur
  • Loudred
  • Exploud
  • Aron
  • Lairon
  • Aggron
  • Gulpin
  • Swalot
  • Wailmer
  • Wailord
  • Spoink
  • Grumpig
  • Swablu
  • Altaria
  • Barboach
  • Whiscash
  • Shiny Pokemon

    Every once in a while, a Pokemon will be a different color from normal. For example, a shiny Gyarados will have a bright red body instead of the usual blue. These are "shiny" Pokemon, and they're an extremely rare find. Shiny Pokemon are no more powerful than regular Pokemon, but they have a special spot in the Pokedex. Currently, only Magikarp, Gyarados, Pichu, Pikachu, and Raichu are available in shiny form, but this may change in the future. Shiny Pokemon will not appear as such on the Nearby or Sightings - they'll appear as their normal colors on the radar. You won't be able to tell that they're shiny until you try to catch them. Shiny Pokemon are player-specific. You might find a shiny Magikarp in one location, but if your friend goes to the same Magikarp at the same location, it won't be shiny for them (unless your friend gets exceedingly lucky).

    Hatching Eggs

    Every once in a while, you'll receive a Pokemon Egg from a PokeStop, assuming your inventory isn't full (you can only carry nine eggs at a time). In order to hatch this egg, you'll have to place it in your Incubator and walk around while the Pokemon Go app is active. After walking a predetermined distance, your egg will hatch! Some eggs take longer to hatch than others - some eggs take 2 kilometers to hatch, some require 5 kilometers, and a few eggs won't hatch until you incubate them for 10 kilometers. Generally speaking, the rarer the Pokemon, the longer it takes to hatch. Pokemon Go uses your phone's GPS system to measure how far you walk, but it counts your steps only if you're going under approximately 15 kilometers per hour (about 10 MPH). That means you usually have to be walking in order to help hatch the egg - if you're in a car or train, you'll probably be going too fast in order to hatch the egg. If you're bicycling, skateboarding, or going slowly in a car, however, you might still be earning credit toward hatching your next egg.

    You start the game with only one Incubator, so you'll be able to incubate only egg at a time. You'll earn additional Incubators at certain level-ups, and you can purchase additional Incubators with Poke Coins. The Incubator that you begin the game with has infinite uses, but other Incubators can only be used for three eggs before they break. To get the most life out of your Incubators, you should use your original Incubator for 2- and 5-kilometer eggs, and you should reserve the limited-use Incubators for 5- and 10-kilometer eggs. Be sure to use your Incubators - as soon as an egg hatches, start incubating a new egg. If you want to view how far you've walked since the time you started incubating a Pokemon Egg, go to your Pokemon menu and select the "Eggs" tab, where you can view how far you've walked with each egg and how much longer it'll be before the egg hatches.

    Hatching eggs is one of the best ways to expand your Pokedex, earn XP, earn Candies, and get battle-ready Pokemon. Even if your egg turns out to be a common Pokemon, you'll still receive XP and Candies, which you can use to evolve other Pokemon. The exact number of Candies earned from hatching an egg can vary. Also, while results may vary, Pokemon hatched from eggs usually boast above-average IVs.

    List of Possible Hatches

    Here's a list of all of the Pokemon that can hatch from different types of eggs if you obtained the egg today. The possible hatches and the chances of a Pokemon being hatched from a certain kind of egg are believed to be accurate as of May 2018.

    2-Kilometer Eggs Species Machop Shellder Pichu Cleffa Igglybuff Togepi Swinub Poochyena Taillow Aron Wailmer Swablu Barboach Spheal Luvdisc 5-Kilometer Eggs Species Onix Lickitung Tangela Scyther Eevee Omanyte Kabuto Girafarig Pineco Shuckle Mantine Tyrogue Smoochum Elekid Magby Treecko Torchic Mudkip Lotad Wingull Shroomish Makuhita Azurill Nosepass Carvanha Numel Cacnea Corphish Baltoy Lileep Wynaut Snorunt 10-Kilometer Eggs Species Chansey Porygon Snorlax Dratini Mareep Larvitar Slakoth Trapinch Chimecho Bagon Beldum

    Keep in mind that if you have any older Pokemon eggs in your inventory, you might hatch something else.

    It's generally agreed that it's impossible to hatch the four region-specific Pokemon: Farfetch'd, Kangaskhan, Tauros, and Mr. Mime. However, it is possible to hatch shiny Pokemon.

    Before December 2016, Pikachu, Clefairy, Jigglypuff, Jynx, Electabuzz, and Magmar could all be hatched from eggs. In later Pokemon games, these Pokemon hatch in their pre-evolution forms - for example, breeding Pikachu results in an egg that hatches as a Pichu (Pikachu's dangerously adorable infant form) instead of a Pikachu. Starting in December 2016, if you obtain an egg for one of these Pokemon, it will hatch as its second-gen baby form. Curiously, because of some technical complications, you can still hatch Hitmonlee and Hitmonchan, instead of the baby Tyrogue.


    Throughout the world, you'll find little blue markers. These are PokeStops. If you approach them, a blue ring will appear around them. Tap the stop and spin the ring, and you'll be rewarded with Poke Balls or other items. You'll also get 50 XP every time you spin a PokeStop. That can add up quickly. There's a five-minute cooldown period for PokeStops, so if you want to hit them again, you'll have to wait a few minutes. If you visit a PokeStop when your bag is full, you'll still receive 50 XP, but you won't receive any items. If you can't hit a PokeStop, it's probably because you're going too fast in a car.

    If you live in an urban area, PokeStops can usually be found in abundance. Pretty much any place of worship or public art installation is a PokeStop (unless it's become popular enough to be a Pokemon Gym). You can also find a high density of PokeStops in shopping districts, public parks, and large universities. If you live in a rural area, however, PokeStops may be few and far between.


    Note: Some of this stuff is out of date. I'm working on updating this to reflect changes made in summer 2017.

    Gyms are the tall towers found in popular locations. If you visit a Pokemon Gym, and you're Level 5 or higher, you can participate in a battle. If the gym is controlled by the same team you're on, and there are fewer than six Pokemon in the gym, you can place one of your Pokemon in the gym to make it more difficult to defeat.

    If the gym is controlled by another team, you can fight the Pokemon in the gym and weaken their Motivation. If a rival Pokemon's Motivation falls to zero, it'll get knocked out of the gym. If you knock out all of the rival Pokemon, the gym will turn gray and you'll be able to place a Pokemon in it to claim it for your own team. You may have to battle a rival gym several times if you want to defeat all of the Pokemons.

    When defending a gym, you can feed a Pokemon a Berry to increase its Motivation.

    Before summer 2017, it was possible to train at friendly gyms. However, in the current version of the game, you can only battle against other teams' gyms.

    When battling a gym, you'll create a team of six of your own Pokemon. Before you battle, take a look at the Pokemon defending the gym. Check the CP/HP of each Pokemon. If they're significantly stronger than your best Pokemon, there's little point in challenging them unless you have a clear type advantage over them (for example, a lower-level Jolteon could beat a much stronger Gyarados, since Jolteon is an Electric type, and Gyarados is weak to Electric attacks). The only other reason you'd battle a much stronger foe is if you're trying to use up a surplus of Potions and Revives, or if you just want the practice of battling. In practice, gym battles aren't usually much fun until you're at least Level 15 or so and you have at least one or two Pokemon in the neighborhood of 1,000 CP.


    Unlike previous Pokemon games, Pokemon Go battles happen in real time. The mechanics are fairly intuitive. Tap to perform a regular attack - which is what you'll be doing most of the time. When your meter fills up, press the button on the bottom to perform a special attack, which does more damage than a regular attack. Special attacks usually deal a lot of damage, but since they take a long time to perform, don't use them if your Pokemon is about to faint. You can swipe sideways to attempt to dodge an opponent's attack, which can be handy if the opponent is about to unleash a highly-damaging special attack.

    If your Pokemon's HP hits zero, it will faint. To revive a fainted Pokemon, you can use a Revive or Max Revive item once the battle is over. Alternatively, you can use Stardust to upgrade a Pokemon's abilities, which will boost both its HP and maximum HP, although Revives are so common that you shouldn't run out of them. Remember that you can't put a Pokemon in a gym unless it's at full HP, which is why I like to keep all of my Pokemon at full health.

    Multiple players can participate in the same gym battle. If you have a friend who's of the same team as you, you can team up to battle the same gym. This makes it a lot easier to defeat a gym, especially one that has a lot of Pokemon in it. If you see flames, smoke, and lightning over a gym, you know there's a battle currently taking place at that gym.

    Gym Rewards

    You earn one PokeCoin for every 10 minutes a Pokemon defends a gym. You can earn up to 50 PokeCoins per day. Since some gyms have a rapid turnover rate, you'll want to take over a few gyms to make sure that you earn your full 50.

    Before June 22, 2017, the system for earning PokeCoins was totally different - you had to go into the Shop and claim your reward manually. Now, PokeCoins are dispensed automatically when a defending Pokemon is defeated and returns to you.

    Defending Gyms

    Successfully defending gyms is easiest when you have a lot of strong Pokemon. It's best to team up with friends who are on the same team as you - this way, you can raise the gym's level fairly high. Opponents are most likely to challenge a low-level gym that they can beat and claim quickly. Higher-level gyms take a lot of time (and Potions and Revives) to defeat, and players may look for easier targets. If you have a Pokemon in a high-level gym, it's best if you can avoid having the weakest Pokemon in the gym; those are the most vulnerable to being kicked out.

    Raid Battles

    These are a new kind of battle added in summer 2017. Every so often, Pokemon Gyms will allow you to team up with other trainers to battle a powerful Pokemon. If you defeat this Pokemon, you'll receive lots of cool rewards like Rare Candies, Golden Razz Berries, and TMs, and you'll also get an opportunity to catch that Pokemon. Raid Battles are currently the only way to obtain certain Legendary Pokemon.

    Each Raid Battle has a difficulty level between 1 and 5. 1-star and 2-star battles are usually easy for a single trainer to beat on their own, while you'll need to team up with some friends to win a 4-star or Legendary Raid Battle.

    The greater the number of trainers battling the Raid Pokemon, the better your chances of winning. Note that you can team up with trainers from different teams. Up to 20 trainers can participate in a Raid Battle at the same time.

    Participating in a Raid Battle requires you to have a Raid Pass. You can earn one Raid Pass every day, but otherwise, if you want to participate in multiple Raid Passes in the same day, you'll need to use your PokeCoins to buy a Premium Raid Pass.

    EX Raid Battles are unique in that you can only participate in them if you receive a special invitation. You're more likely to receive an invitation if you participate in a lot of regular Raid Battles.

    As with regular gym battles, you'll need to be at the gym where the Raid Battle takes place. If you leave, the battle might end.

    The mechanics of Raid Battles are fundamentally similar to those of regular gym battles. Before the battle begins, you create a team of six Pokemon (ideally Pokemon that are good attackers and have a type advantage against the Boss Pokemon you're battling). Then, once the countdown reaches zero, you'll begin the battle. The battle mechanics work the same way as regular gym battles. However, if all your Pokemon faint, you can resume the battle without needing to spend a Raid Pass. Be quick, though - if you run out of time, you won't get a chance to try to catch the Boss Pokemon.

    If you succeed in reducing the Boss Pokemon's HP to 0, you'll get a chance to try to catch it. When this happens, you use a special kind of Poke Ball called Premier Balls to try to catch it. The number of Premier Balls depends on how much damage you did to the Boss Pokemon during the battle. If you run out of Premier Balls, the encounter will end, and you'll have to wait until another time to catch that Pokemon. Boss Pokemon are often tricky to catch, so you might want to use Berries to calm them down and make them easier to catch. While caught Boss Pokemon will have far lower Combat Power than they did during the battle, they'll still be at a relatively high level with good IVs.

    Boss Pokemon are usually powerful Pokemon that are rarely or never seen in the wild. However, some Boss Pokemon are weak - for example, Magikarp is a common sighting in Level 1 Raid Battles.

    Type Advantages

    This chart shows which move types are strong against different types of Pokemon. The rows show attack type, while the columns show the type of the defending Pokemon.

    For example, suppose you wanted to see whether a Rock-type move would be effective against a Bug-type Pokemon. You would go down to the Rock row, and then look over to the Bug column to see the number 1.25. This means that a Rock move would be super-effective against a Bug Pokemon; it would do 25% more damage than, say, a Dragon-type move would against a Bug Pokemon. On the other hand, a Rock-type move would not be very effective against a Steel Pokemon; such a move would do less damage than usual.

    Always consider type effectiveness when deciding which Pokemon to use to attack a gym; if type advantages work in your favor, a Pokemon with relatively low CP can successfully defeat a stronger foe.

    Bug Dark Dragon Electric Fairy Fighting Fire Flying Ghost Grass Ground Ice Normal Poison Psychic Rock Steel Water Bug -- 1.25 -- -- 0.8 0.8 0.8 0.8 0.8 1.25 -- -- -- 0.8 1.25 -- 0.8 -- Dark -- 0.8 -- -- 0.8 0.8 -- -- 1.25 -- -- -- -- -- 1.25 -- -- -- Dragon -- -- 1.25 -- 0.8 -- -- -- -- -- -- -- -- -- -- -- 0.8 -- Electric -- -- 0.8 0.8 -- -- -- 1.25 -- 0.8 0.8 -- -- -- -- -- -- 1.25 Fairy -- 1.25 1.25 -- -- 1.25 0.8 -- -- -- -- -- -- 0.8 -- -- 0.8 -- Fighting 0.8 1.25 -- -- 0.8 -- -- 0.8 0.8 -- -- 1.25 1.25 0.8 0.8 1.25 1.25 -- Fire 1.25 -- 0.8 -- -- -- 0.8 -- -- 1.25 -- 1.25 -- -- -- 0.8 1.25 0.8 Flying 1.25 -- -- 0.8 -- 1.25 -- -- -- 1.25 -- -- -- -- -- 0.8 0.8 -- Ghost -- 0.8 -- -- -- -- -- -- 1.25 -- -- -- 0.8 -- 1.25 -- -- -- Grass 0.8 -- 0.8 -- -- -- 0.8 0.8 -- 0.8 1.25 -- -- 0.8 -- 1.25 0.8 1.25 Ground 0.8 -- -- 1.25 -- -- 1.25 0.8 -- 0.8 -- -- -- 1.25 -- 1.25 1.25 -- Ice -- -- 1.25 -- -- -- 0.8 1.25 -- 1.25 1.25 0.8 -- -- -- -- 0.8 0.8 Normal -- -- -- -- -- -- -- -- 0.8 -- -- -- -- -- -- 0.8 0.8 -- Poison -- -- -- -- 1.25 -- -- -- 0.8 1.25 0.8 -- -- 0.8 -- 0.8 0.8 -- Psychic -- 0.8 -- -- -- 1.25 -- -- -- -- -- -- -- 1.25 0.8 -- 0.8 -- Rock 1.25 -- -- -- -- 0.8 1.25 1.25 -- -- 0.8 1.25 -- -- -- -- 0.8 -- Steel -- -- -- 1.25 1.25 -- 0.8 -- -- -- -- 1.25 -- -- -- 1.25 0.8 0.8 Water -- -- 0.8 -- -- -- 1.25 -- -- 0.8 1.25 -- -- -- -- 1.25 -- 0.8 Research Assignments

    Starting in spring 2018, trainers can unlock special rewards by completing "research" tasks for Professor Willow. There are two kinds of research assignments - Field and Special. These tasks are designed to test your mastery of every aspect of the game!

    Field Research

    Field Research tasks are earned by spinning Photo Discs at PokeStops. These tasks are assigned randomly, but usually they'll require you to catch a certain kind of Pokemon or make a good throw. By finishing a Field Research task, you'll earn a small reward, and in some cases you'll get a chance to catch a rare Pokemon. For example, if you're assigned to catch three Fire Pokemon, you might encounter a Magcargo once you finish the task.

    Every day you finish a Field Research task, you'll receive a sticker. If you get seven stickers, you'll get to catch a legendary Pokemon! In April, this Pokemon was Moltres, and in May, it's Zapdos. It wouldn't surprise me in the least if Articuno is the featured Pokemon for June. Note that the breakthrough reward will always be the same Pokemon for that month - if you got two breakthroughs in April, you would've gotten a second Moltres.

    You can only earn one sticker per day. However, you can finish as many Field Research tasks as you want in a day. If you only play a few minutes every day, you'd be wise to pace yourself so you claim one reward per day. This will maximize the value of the tasks you complete. However, if you're playing all the time, feel free to claim as many rewards as you want.

    Pokemon earned from Field Research have good IVs - apparently the same IV distribution as Pokemon hatched from eggs.

    You'll get credit for Field Research tasks if you meet or exceed the requirements. For example, if you're required to make a Nice throw, making an Excellent throw will also count as a Nice throw. Similarly, if you're tasked with catching a Skitty, catching a Delcatty (Skitty's evolved form) will also fulfill the requirement.

    Special Research

    Special Research tasks are different from Field Research tasks. Special Research tasks are given in eight groups of three tasks. Initially, you'll be assigned three tasks to complete. Once you finish those three tasks, you'll be given a second set of tasks. Something good is bound to happen if you finish all of the Special Research tasks!

    Here's the complete list of Special Research tasks, along with the rewards for completing them:

    A Mythical Discovery (Part 1 of 8) Task Reward Spin 5 PokeStops 500 XP Catch 10 Pokemon 500 XP Transfer 5 Pokemon 500 XP

    Reward: 10 Great Balls, 1 Incubator, 3 Lure Modules

    A Mythical Discovery (Part 2 of 8) Task Reward Earn 2 Candies from Buddy 1000 XP Make 10 Great Throws 1000 XP Hatch 3 Eggs 1000 XP

    Reward: 1000 Stardust, 3 Incense, 20 Great Balls

    A Mythical Discovery (Part 3 of 8) Task Reward Reach Level 15 1500 XP Battle 2 Gyms 1500 XP Battle 2 Raids 1500 XP

    Reward: 1 Charged TM, 1 Fast TM, 2 Star Pieces

    A Mythical Discovery (Part 4 of 8) Task Reward Earn Silver Kanto Medal 2000 XP Earn 5 Candies from Buddy 2000 XP Evolve 20 Pokemon 2000 XP

    Reward: 2000 Dust, 3 Lures, 20 Great Balls

    A Mythical Discovery (Part 5 of 8) Task Reward Catch a Ditto 2500 XP Make 20 Great Throws 2500 XP Catch 10 Ghost Pokemon 2500 XP

    Reward: 1 Raid Pass, 1 Lucky Egg, 15 Revives

    A Mythical Discovery (Part 6 of 8) Task Reward Evolve a Magikarp 3000 XP Battle 10 Raids 3000 XP Reach Level 25 3000 XP

    Reward: 4000 Stardust, 5 Rare Candy, 3 Incense

    A Mythical Discovery (Part 7 of 8) Task Reward Catch 50 Pokemon using a Berry 3500 XP Make 1 Excellent Curveball Throw 3500 XP Earn Gold Kanto Badge 3500 XP

    Reward: Mew encounter, 20 Ultra Balls, 8000 Stardust

    A Mythical Discovery (Part 8 of 8) Task Reward Catch Mew 4000 XP

    Reward: 5,000 Stardust, 1 Super Incubator, 20 Mew Candy

    "A Mythical Discovery" is currently the only Special Research project available, but it wouldn't surprise me if more Special Research assignments appear in the future.


    Starting in December 2017, Pokemon Go reflects real-life weather conditions! This is a cool new feature that affects both visuals and gameplay. For example, when it's raining outside, it'll be raining in the Pokemon Go world as well! You'll see rain falling from the sky in game, and you'll see Water Pokemon with greater frequency than normal.

    To see the current weather, simply look at the weather icon on the bottom right corner of the screen. If you'd like to see additional details, you can tap the weather icon to see which Pokemon like this weather.

    Pokemon Go has seven possible weather conditions: Sunny/clear (depending on whether it's day or night), rainy, partly cloudy, cloudy, windy, snow, and fog. I've yet to see snowy weather, but considering I live in Florida, my odds of see Frosty the Snowman aren't very high.

    Each type of Pokemon has its own favorite weather:

    Weather Type Common Pokemon Types Sunny/Clear Grass, Fire, Ground Rainy Water, Electric, Bug Partly Cloudy Normal, Rock Cloudy Fairy, Fighting, Poison Windy Flying, Dragon, Psychic Snow Ice, Steel Fog Dark, Ghost

    Depending on the weather, certain types of Pokemon will appear with greater frequency and will typically have higher starting levels. Their moves will be more powerful in battle, and you'll earn more Stardust than usual when you catch them.

    You're more likely to find high-level Pokemon when it's in its preferred weather condition. It'll have higher Combat Power than usual, although its maximum stats will be the same as usual. This also means that these Pokemon may be harder to catch.

    Pokemon Go's weather isn't perfect - for example, occasionally it might be raining in game when it's not raining in real life. It's usually reasonably accurate, though.

    Lastly, Pokemon Go's weather system adds a new "weather alert" feature if you turn on the game when there's a severe weather warning in your area - for example, if temperatures are freezing. So stay safe and all that.


    Here's an overview of all of the items available in the game.


    Potions restore 20 HP to a Pokemon. Whenever you catch a Pokemon, its HP will be at its maximum value, so you only need to use Potions if you participate in gym battles. You may need to use quite a few Potions to restore a Pokemon to full health. It's wise to keep your best Pokemon at full strength, since you can't put a Pokemon in a gym unless it's at full health. Potions cannot be used on Pokemon that have 0 HP; use Revives for those. All Potions can only be earned from leveling up and by visiting PokeStops; you can't buy them. If your bag ever gets full, consider dumping a few of your Potions to clear space for more valuable items.

    Super Potions

    Super Potions are just like regular Potions, except that they restore 50 HP instead of 20. If you run out of bag space, you'll want to keep your Hyper Potions and dump some of your Potions. You can't get any Super Potions until you've hit Level 10.

    Hyper Potions

    Hyper Potions restore 200 HP and are the best potions in the game once you've reached Level 15.

    Max Potions

    Max Potions restore all of a Pokemon's HP. However, they won't appear until you're Level 25, and even then, they're quite a bit rarer than other potions.


    If your Pokemon faints during a gym battle or while defending a gym, use a Revive from the Items Menu to restore the Pokemon's HP to half of its maximum. This way, you can use the Pokemon again in battles. Plus, who'd want to be a heartless little scoundrel who lets their Pokemon get beaten up and won't even heal them? Most players find that they receive more Revives than they actually need, so if your bag gets full, you can safely dump 5-10 Revives so that you can collect Poke Balls again. If you ever run out of Revives, however, you can upgrade a Pokemon with 0 HP, and since upgrades will increase its HP, it'll then have at least 1 HP.

    Max Revives

    Max Revives work the same way as Revives, except that they restore your Pokemon to full health. You won't get any Max Revives until you hit Level 30, however, and the majority of players haven't gotten that high. But if you get a Max Revive, you can feel good about yourself! Don't dump these goodies.

    Lucky Eggs

    When you use a Lucky Egg, all experience gains will be doubled for the next 30 minutes. For example, if you catch a Pokemon while a Lucky Egg is active, you'll earn 200 XP instead of the normal 100 XP (excluding throw bonuses, of course). To use an Incense, go to the items menu, select a Lucky Egg, and tap the egg from the screen. This interface was designed to prevent you from using valuable items by accident. Use a Lucky Egg only when you have 30 minutes free to devote to playing the game, and, of course, plenty of juice left on your battery. I prefer to use Lucky Eggs when I'm about to evolve a lot of Pidgeys and other common Pokemon (see the Leveling Up section for more information on this strategy). Another useful strategy for getting the most out of your Lucky Eggs is to use one right before you're about to hatch multiple Pokemon eggs. If you have a lot of Lucky Eggs, you could simply use one when you have an Incense or Lure Module active and you're planning to catch a lot of Pokemon. Lucky Eggs can be earned from level-ups or purchased using PokeCoins. If you don't plan to spend money in-game, you'll still get enough Lucky Eggs at level-ups to mass-evolve Pokemon once you accumulate enough easy-to-evolve Pokemon to begin an evolving run.


    Incense attracts wild Pokemon to your location. If you see a rare Pokemon nearby, you may want to use an Incense to increase the odds of you finding it before it despawns. Some players have reported getting good results when using Incense while riding in the car, although this is less likely to work now. To use an Incense, select it from the items menu and then tap the Incense item on the screen. You'll know the Incense is active when you see a 30-minute timer in the upper-right corner of the screen. Incense should only be used when you know that you have 30 minutes to devote to playing the game, a decent supply of Poke Balls, a stable Internet connection, and plenty of battery life. Incense lasts for the 30 minutes from the time it's activated. If the game crashes, and you resume play, the Incense will still be active. However, if you quit play and resume playing 30 minutes later, the Incense will no longer be active. You'll receive Incense at certain level-ups, but you can also buy them using PokeCoins.

    Rare Candy

    Rare Candy, a relatively recent addition to the game, can be earned by winning Raid Battles. Rare Candy works a bit differently in Pokemon Go compared to other Pokemon games. If you give a Rare Candy to a Pokemon, it'll turn into a candy of that Pokemon's species. For example, if you give a Rare Candy to a Squirtle (or Squirtle evolution), it'll become a Squirtle Candy. Hence its name, Rare Candy is rare, so it should be used cautiously and strategically. Don't give it to Pokemon unless you're planning to evolve or level-up that species.

    Poke Balls

    Poke Balls are the most fundamental items in Pokemon Go - and in the entire Pokemon series. When you encounter a wild Pokemon, you throw Poke Balls at it in an attempt to catch it. Simple as that. As you progress in the game, you'll probably find yourself running low on Poke Balls from time to time. You'll earn more Poke Balls from PokeStops and level-ups, but if you run desperately low on them, you can purchase them using PokeCoins. Still, it's completely possible to progress in Pokemon Go without ever having to buy Poke Balls. If you run low on Poke Balls and don't want to buy them, you'll have to be selective with your Pokemon-catching until you reach a PokeStop - it's best to leave a few Poke Balls in your inventory just in case you run into an extra-special Pokemon.

    Great Balls

    Great Balls are Poke Balls with a slightly higher catch rate than regular Poke Balls. If you throw a Great Ball, there's a lower chance that the Pokemon will pop out of the Poke Ball. Great Balls aren't available until you hit Level 12, when you'll start receiving them at PokeStops and level-ups. You'll still receive some regular Poke Balls at PokeStops even after Level 12, though. For that reason, I'd only use Great Balls for the rarer and more valuable Pokemon - you can stick to regular Poke Balls for catching the Pidgeys and Weedles that are everywhere.

    Ultra Balls

    Of all the balls currently attainable in Pokemon Go, Ultra Balls give you the highest chance of making a successful catch. You won't be able to use them until Level 20, though. Since Ultra Balls are rarer, it's best to reserve them for the Pokemon you really want. Note that Ultra Balls and Great Balls can only be earned from level-ups and PokeStops; you can't buy them, except during the holiday event.

    Master Balls

    The Master Ball is a legendary ball that always results in a successful catch. The Master Ball is currently unattainable, but it is known to exist within the game's source code. I wouldn't be surprised to see Niantic add a way to earn a Master Ball in a future update or event.

    Lure Modules

    Lure Modules work the same way as Incense, as discussed above - they attract wild Pokemon to a location. The difference is that Lure Modules can only be attached to a PokeStop. Unlike Incense, which benefits only a single player, Lure Modules attract Pokemon for all players near that location. If you see a lot of pink petals surrounding a PokeStop, you know a Lure Module has been activated. It's wise to walk over to that spot to see if there's anything good. Unfortunately, Lure Modules don't necessarily attract rare or strong Pokemon - often they simply increase the encounter rate of common Pokemon like Pidgeys and Weedles. Still, if you're trying to catch a lot of Pokemon in a short period, Lure Modules can be very helpful. Some businesses located at or near PokeStops have used Lure Modules to lure in real-life customers! This plan might not be as effective now that the initial "Pokemania" of July and August has quieted down, but since Lure Modules are fairly cheap to buy, it might not be a bad marketing move to set out a Lure Module to bring in customers.

    Razz Berries

    Once you reach Level 8, you'll begin receiving Razz Berries at PokeStops and when you level up. When you're trying to catch a Wild Pokemon, you can throw a Razz Berry at it to make it slightly easier to catch. Razz Berries don't have a huge impact on the odds of catching a Pokemon, but since Razz Berries are common, you can use them almost every time you try to catch a wild Pokemon, especially if they're particularly rare or strong.

    Golden Razz Berries

    These are just like regular Razz Berries, except more powerful.

    Nanab Berries

    Starting in February 2017, you'll sometimes receive Nanab Berries at PokeStops. Some Pokemon are jumpy and move around a lot, making them more difficult to catch. If you give a Nanab Berry to a wild Pokemon, it'll calm it down and make it easier to catch. Nanab Berries usually aren't all that helpful, but they can help save Poke Balls if your supply is running low and you find a Pokemon that just doesn't want to sit still.

    Pinap Berries

    Like Nanab Berries, Pinap Berries were introduced in February 2017 and can be earned by visiting PokeStops. If you feed a Pinap Berry to a wild Pokemon, you'll receive twice as much Candy as normal - if you catch it. If your throw misses, you'll have to use another Pinap Berry, or else the effect of the berry will wear off. Save these berries for rare Pokemon where you're trying to accumulate Candy so you can evolve it.


    The Camera is a special item that you're given at the very beginning of the game. It lets you take pictures of Pokemon, which can be fun - especially if you're playing with AR enabled.

    Egg Incubator (Orange)

    The orange Egg Incubator is another special item that you receive as soon as you begin the game. You can place a Pokemon Egg in it to incubate it. After you walk a certain number of kilometers, the egg will hatch and you can then begin incubating another egg! Make sure you always have an egg in this incubator. The egg-hatching process is discussed in greater detail in the "Hatching Eggs" section. Keep in mind that you can't start incubating eggs from the items menu. Instead, to begin hatching a new egg, you need to visit the Eggs tab from the Pokemon screen.

    Egg Incubators (Blue)

    The blue-colored incubators can be earned at level-ups, and you can also purchase them using Pokemon Coins. These incubators are just like the orange one, except the blue incubators can only be used to hatch three eggs (one at a time) before the incubator breaks. They don't make 'em like they used to! For that reason, it's best to use these to incubate your 5-kilometer and 10-kilometer eggs.

    As part of the holiday event, a special one-use Egg Incubator will appear the first time you visit a PokeStop each day from December 25 to January 3.

    Super Incubators

    These deluxe Egg Incubators accelerate the egg-hatching process by 50%. However, you'll usually have to buy these in the shop, since you don't get these through level-ups.

    Bag Upgrade

    These increase the storage capacity of your item bag by 50 items. Your bag starts off with a capacity of 350, but that can fill up quickly, and you might find yourself frequently having to dump items so you can keep visiting PokeStops. For every Bag Upgrade you buy, your capacity increases by 50 items. If you buy enough Bag Upgrades, you can boost your item capacity to a maximum of 1,000 items. This is overkill for the vast majority of players, though.

    Bag Upgrades can only be purchased using Poke Coins; you will never earn them at a PokeStop or when you reach a new level. Bag Upgrades are fairly expensive, and since I live near several locations with a high density of PokeStops, it's easy for me to replenish my item supply whenever it gets low. For that reason, upgrading my item bag has never been a high priority for me. However, if you're only able to visit PokeStops on an infrequent basis, you might be wise to upgrade your storage capacity so that you can stock up.

    Pokemon Storage Upgrade

    Pokemon Storage Upgrades are similar to Bag Upgrades, except they increase the number of Pokemon you can store. Each Pokemon Storage Upgrade increases your box capacity by 50 Pokemon. At the beginning of the game, you can store 250 Pokemon. At first this may sound cavernous, but as you fill up your Pokedex and accumulate Pokemon for mass-evolving, you'll probably want to upgrade your box capacity. Remember that if your Pokemon box reaches capacity, you won't be able to catch new Pokemon until you transfer away some Pokemon, or else increase your storage capacity. You can keep buying Pokemon Storage Upgrades to boost your box capacity to its limit of 1,000 Pokemon.

    As with Bag Upgrades, the only way to obtain a Pokemon Storage Upgrade is by paying 200 Poke Coins in the shop. You can't earn these from PokeStops or level-ups. If you don't buy Poke Coins, I highly recommend saving enough Poke Coins earned by controlling gyms so that you can buy some Pokemon Storage Upgrades. You'll be glad you did.

    When the Hoenn Pokemon were released at the end of 2017, all trainers got their storage increased by 50.

    Upgrade Items

    The February 2017 update introduced several special items that allow you to evolve certain Pokemon. As with regular items, these items can be received at PokeStops.

    Dragon Scale

    You need this to evolve Seadra into Kingdra.

    King's Rock

    Want to make your Pokemon look more regal? The King's Rock unlocks alternative evolutions for two different evolutionary lines. You can use this to turn your Poliwhirl into Politoed (instead of the usual Poliwrath), or you can use it to evolve Slowpoke into Slowking (instead of the usual Slowbro).

    Metal Coat

    The Metal Coat lets you evolve two Pokemon that couldn't evolve in Generation 1. It evolves Scyther into Scizor, or Onix into Steelix.

    Sun Stone

    Use the Sun Stone if you'd like your Gloom to become a sweet-smelling Bellossom instead of a stinky old Vileplume. Also, you'll need a Sun Stone if you want to evolve Sunkern into Sunflora.


    Use this Upgrade to upgrade Porygon into Porygon2.


    The following table shows lists all items that can be purchased in the Shop, as well as the prices per unit. In short, items are less expensive when you buy them in bulk. It's more cost-effective to buy 200 Poke Balls than it is to buy 20 Poke Balls - assuming, of course, that you need a large quantity rather than a small quantity.

    Item Quantity Price Price Per Unit Poke Balls 20 100 Poke Coins 5 100 460 Poke Coins 4.6 200 800 Poke Coins 4 Incense 1 80 Poke Coins 80 8 500 Poke Coins 62.5 25 1,250 Poke Coins 50 Lucky Eggs 1 80 Poke Coins 80 8 500 Poke Coins 62.5 25 1,250 Poke Coins 50 Lure Modules 1 100 Poke Coins 100 8 680 Poke Coins 85 Egg Incubator 1 150 Poke Coins 150 Bag Upgrade +50 200 Poke Coins N/A Pokemon Storage Upgrade +50 200 Poke Coins N/A Poke Coins 100 $0.99 (USD) 0.0099 550 $4.99 (USD) 0.0091 1,200 $9.99 (USD) 0.0083 2,500 $19.99 (USD) 0.0080 5,200 $39.99 (USD) 0.0077 14,500 $99.99 (USD) 0.0069 Apparel

    Probably the most pointless section in my guide, but I'm going to discuss this anyway. Starting with the February 2017 update, you have a much wider range of ways to customize your character's appearance. A few of the items are free, but if you want your character to look much different from the default appearance, you'll have to fork over some Poke Coins. These have no effect on gameplay, but it's fun to be able to change your trainer's appearance. At the beginning of the game, your closet was quite limited, but now you have a much greater variety of clothing options.

    People also sell Pokemon Go apparel in real life, but that's beyond the scope of this guide.

    Some fashion items are only available for characters of a certain gender. However, you can change your gender at any time, and you won't lose any equipped gender-specific items. Basically, the game stores two different characters in memory - the male one and the female one - and you can change between them at any time. Even hair color and skin color are stored separately, as well as gender-neutral items like footwear.


    Pokemon Go has an achievements system where you earn medals by reaching certain milestones. Most of these medals are earning by catching lots of Pokemon, although you can also earn medals by walking, evolving Pokemon, hatching eggs, and battling.

    Note that most of the achievements are named after various types of rival trainers found in previous games in the Pokemon series. Achievements like "Punk Girl" and "Battle Girl" will have the same names regardless of your character's gender.

    Also keep in mind that the Battle Girl and Ace Trainer medals have become deprecated with the new battle system introduced in June 2017. You won't be able to earn these medals (or increase your rank) in the future, but if you already have them, they'll still be listed on your medals screen.

    For the first few months of Pokemon Go, earning medals was solely for bragging rights and didn't give you any tangible benefit. More recently, earning medals makes it slightly easier to catch Pokemon of that type. For example, if you have a Rocker Medal, and you find a wild Pikachu, you'll have a slightly better chance of catching it. Gold medals are more powerful than Silver medals, and Silver medals are better than Bronze.

    You can also earn Gym Badges every time you visit or fight at a gym. These badges are specific to the gym you visit, and since there are thousands of gyms out there, I obviously can't list them all here. As with medals, Gym Badges come in three ranks - Bronze, Silver, and Gold. You can level them up if you spend enough time defending a gym.

    Medal Objective Bronze Silver Gold Jogger Walk a certain distance 10 km 100 km 1000 km Kanto Register Pokemon in the Pokedex 5 50 100 Johto Catch Generation 2 Pokemon 5 30 70 Hoenn Catch Generation 3 Pokemon 5 40 90 Collector Catch Pokemon 30 500 2000 Scientist Evolve Pokemon 3 20 200 Breeder Hatch Eggs 10 100 1000 Backpacker Visit PokeStops 100 1000 2000 Battle Girl Win gym battles 10 100 1000 Ace Trainer Train at a friendly gym 10 100 1000 Fisherman Catch extra-large Magikarp 3 50 200 Youngster Catch extra-small Rattata 3 50 200 Pikachu Fan Catch Pikachu 3 50 200 Unown Catch Unown 3 10 26 Gym Leader Defend Gyms 10 hrs. 100 hrs. 1000 hrs. Berry Master Feed Berries at Gyms 10 100 1000 Pokemon Ranger Complete Field Research tasks 10 100 1000 Champion Win Raids 10 100 1000 Legendary Pokemon Win Legendary Raid Battles 10 100 1000 Schoolkid Catch Normal Pokemon 10 50 200 Black Belt Catch Fighting Pokemon 10 50 200 Bird Keeper Catch Flying Pokemon 10 50 200 Punk Girl Catch Poison Pokemon 10 50 200 Ruin Maniac Catch Ground Pokemon 10 50 200 Hiker Catch Rock Pokemon 10 50 200 Bug Catcher Catch Bug Pokemon 10 50 200 Hex Maniac Catch Ghost Pokemon 10 50 200 Depot Agent Catch Steel Pokemon 10 50 200 Kindler Catch Fire Pokemon 10 50 200 Swimmer Catch Water Pokemon 10 50 200 Gardener Catch Grass Pokemon 10 50 200 Rocker Catch Electric Pokemon 10 50 200 Psychic Catch Psychic Pokemon 10 50 200 Skier Catch Ice Pokemon 10 50 200 Dragon Tamer Catch Dragon Pokemon 10 50 200 Fairy Tale Girl Catch Fairy Pokemon 10 50 200 Delinquent Catch Dark Pokemon 10 50 200 Special Events

    Niantic has held a few special events, starting with the Halloween event in October 2016. This section is very out-of-date - I'm working on updating this.

    2016 Halloween Celebration

    From October 26 to November 1, "spooky" Pokemon will appear in much greater quantities than normal. This list includes the following Pokemon:

  • Zubat
  • Golbat
  • Meowth
  • Persian
  • Gastly
  • Haunter
  • Gengar
  • Drowzee
  • Hypno
  • Cubone
  • Marowak
  • Zubat and (depending on the area) Drowzee are pretty common, but the other Pokemon are fairly rare. This is a great opportunity to catch (or get enough Candies to evolve) rare Pokemon such as Gengar and Marowak. The only downside is that most of these Pokemon will have average or below-average IVs - I suspect that Halloween event Pokemon are considered to be "nest" Pokemon, which also tend to have so-so IVs.

    The Halloween event provides an additional incentive to play during the week. You'll earn twice as many Candies as normal for catching, hatching, or transferring Pokemon. In addition, Buddy Pokemon will find Candy more frequently than usual.

    And, of course, this Halloween event means you finally get a new loading screen, featuring a Gengar instead of a Gyarados.

    2016 Thank You Celebration

    From November 23 to November 28, Niantic is showing its appreciation for its players by doubling all XP earned. For example, when you catch a Pokemon, you'll earn 200 XP instead of the usual 100 XP. What's more, you can stack a Lucky Egg on this and receive four times the usual XP! Needless to say, this is an awesome time to go on an evolving spree.

    2016-17 Holiday Event, Part 1

    From December 12 to December 29, you'll be able to catch a special holiday-themed Pikachu. This Pikachu wears a Santa Claus hat, and as you might guess, it's insanely cute. The effects of the hat are purely cosmetic, though.

    From December 25 to January 3, you'll receive a special one-use Egg Incubator the first time you visit a PokeStop each day. Sweet. Be sure to use these Incubators, since eggs received during this time will be more likely to hatch new second-gen Pokemon. There'll also be some special goodies available in the Shop.

    Special shop items were available from December 25 to December 30. These were a good value if you wanted to buy Egg Incubators, and if you wanted to buy Great Balls or Ultra Balls, this was the only way to do so.

    Item Price Contents Special Box 250 10 Great Balls, 2 Egg Incubators Great Box 550 20 Great Balls, 2 Incense, 4 Egg Incubators Ultra Box 1,500 20 Ultra Balls, 25 Incense, 6 Egg Incubators

    As with the Halloween event, Niantic unrolled a new Christmas-themed loading screen to celebrate the season.

    2016-17 Holiday Event, Part 2

    From December 30 to January 8, the original starter Pokemon - Bulbasaur, Charmander, and Squirtle, as well as their evolutions - will appear in the wild at a much higher rate than usual.

    These shop deals replaced the first set of specials on December 30 and lasted until January 3.

    Item Price Contents Bronze Box 460 100 Poke Balls, 8 Lure Modules Silver Box 980 8 Incense, 8 Lucky Eggs, 8 Lure Modules Gold Box 2,480 50 Great Balls, 25 Incense, 25 Lucky Eggs, 16 Lures

    The second part of the holiday event introduced another new loading screen, this one featuring New Year's fireworks.

    2017 Valentine's Day Event

    From February 8 to February 15, pink-colored Pokemon will appear with much greater frequency than normal. This is an excellent chance to score a Wigglytuff or Lickitung if you haven't gotten one of those yet. In addition, you'll receive double candy, and Lures will last longer than usual (six hours).

    The full list of Valentine Pokemon:

  • Clefairy
  • Clefable
  • Jigglypuff
  • Wigglytuff
  • Slowpoke
  • Slowbro
  • Exeggcute
  • Lickitung
  • Chansey
  • Mr. Mime (only in Europe)
  • Porygon
  • Generation 2 Release

    The full cast of Generation 2 Pokemon (other than Legendaries) was added on February 16. To help celebrate this (and help you afford the much-needed upgrades), Pokemon Storage upgrades are 50% off from February 16 to February 28. You'll probably want to take advantage of this!

    2017 Pokemon Day

    Pokemon Day is February 27, but the event lasts from February 26 to March 6. During that time, you can find a special Pikachu with a special hat! And yes, it's very cute.

    2017 Water Festival

    From March 22 to March 29, Water Pokemon will appear with greater frequency than usual. If you're lucky, you might even snag a wild Lapras or another super-rare Water type! Shiny Magikarp and Gyarados also began appearing during this event. These Pokemon are a different color from normal, and they're quite a rare treat.

    This event also adds a free wardrobe item - the Magikarp Hat, undoubtedly the pinnacle of fashion.

    2017 Eggstravaganza

    From April 13 to April 20, a bunch of cool egg-related bonuses are active for Easter:

  • A greater variety of Pokemon will hatch from 2 KM eggs
  • You'll earn double Candy for each egg you hatch
  • All XP gains will be doubled
  • Lucky Eggs are 50% in the store
  • This is a great time to go on an evolving spree, since you can get 4x experience if you activate a Lucky Egg while mass-evolving.

    2017 Grass Weekend

    No, not that kind of grass. From May 5 to May 8, Grass-type Pokemon will appear more frequently. Might be a good chance to snatch up some Bulbasaurs and their kin. In addition, Lure Modules will last for six hours during the event.

    Adventure Week

    Adventure Week lasted from May 18 to May 25. During this time, Rock Pokemon were a lot more common than usual, including rare ones like Omanyte and Kabuto. This event also included bonus Buddy Candy, more items from PokeStops, and a 50% discount on any Poke Balls you purchase.

    Solstice Celebration

    In honor of the summer solstice (in the Northern Hemisphere) and the winter solstice (in the Southern Hemisphere), Fire and Ice Pokemon were all over the place from June 13 to June 21. This was a great opportunity to snag Pokemon that aren't seen very much, including Magmar and Sneasel. This event also included extra XP for throw bonuses and egg hatching.

    Pokemon Go Anniversary

    From July 15 to July 24, wild Pikachu will be found wearing Ash's iconic hat. You'll also have an opportunity to buy a special Anniversary Box for a discounted price.

    Pokemon Go Fest

    On July 22, Pokemon Go hosted a special event in Chicago. This event was generally regarded as unsuccessful, and I'm honestly not sure it's even worth mentioning. However, since Niantic promoted it heavily on its social media, I'm including it in the events list.

    Similar events were held in various European cities (

    Equinox Celebration

    From September 22 to October 2, 2017, trainers will enjoy a few special benefits in honor of the start of fall (or spring, if you're in the Southern Hemisphere):

  • Double Stardust for catching Pok�mon and hatching Eggs
  • Special 2-KM eggs that can hatch Pokemon that normally hatch from 10-KM eggs
  • Special boxes, including those that give you the new Super Incubators, which hatch eggs 1.5 faster
  • Triple XP for registering new Pokemon to your Pokedex
  • 2017 Halloween Celebration

    This event ran from October 20 to November 2, 2017, and introduced the first set of third-generation Pokemon in Pokemon Go. Sableye, Shuppet, Banette, Duskull, and Dusclops all appeared in the wild, so it's a great time to find new territory in your Pokedex!

    You'll also find Pikachu wearing a wizard hat, as well as some other things:

  • New gear for your avatar: Mimikyu�s Disguise Hat
  • Doubled Candy from catching, hatching, and transferring Pok�mon
  • Doubled Candy from Buddy Pokemon
  • Special boxes in the shop
  • 2017 Global Catch Challenge

    Essentially this was a Thanksgiving event - a "thanks to the players" celebration. From November 20 to November 26, players were challenged to catch three billion Pokemon - a goal they met. As a reward, the Pokemon Farfetch'd, normally found only in certain regions, was available worldwide on November 27. Kangaskhan, another regional Pokemon, was found in East Asia on November 27 (this is because Farfetch'd is normally exclusive to East Asia, and Niantic wanted to make sure everyone got a reward).

    Another reward for reaching the goal was doubled XP, doubled stardust, and doubled lure time until December 1.

    2017 Holiday Event

    The 2017 holiday event lasted from December 21, 2017, to January 4, 2018. During this event, you'll find lots of Ice Pokemon in the wild - including new Hoenn region Pokemon like Spheal and Snorunt. Other things worth noting:

  • Holiday Pikachu makes another appearance
  • Lures last six hours
  • You'll get a single-use incubator the first time you visit a PokeStop each day from December 22 to December 25
  • Special boxes are available in the shop
  • 2018 Valentine's Day Event

    This one isn't as impressive as last year's, but from February 13 to February 15, 2018, Luvdisc will be a common sighting.

    2018 Lunar New Year

    For what it's worth, you'll get bonus Stardust if you catch a Poochyena, Growlithe, Snubbull, Eevee, or Electrike from February 15 to February 17, 2018.

    2018 Pokemon Day

    From February 26 to February 28, 2018, the cute little party hat-wearing Pikachu makes another appearance.

    2018 Wind Event

    From March 5 to March 16, Pokemon that prefer windy weather will be more likely to hatch from eggs, and Pokemon that like wind will also be more powerful in gyms.

    More importantly, you'll enjoy XP, so use this as a chance to break out a Lucky Egg and evolve some of your Pidgey stockpile.

    2018 Eggstravaganza

    Eggstravaganza returns for 2018! Pokemon that normally hatch from 5-KM and 10-KM eggs will hatch from 2-KM eggs. Certain rare Pokemon like Pichu and Togepi will also enjoy a higher hatch rate. Any eggs you hatch will also give you more Candy than usual. Stardust is doubled, too.

    April Fool's 8-Bit Pokemon

    Niantic pulled a fun little April Fool's prank on March 31, 2017. All of the Pokemon on menus use simple pixel art. It's pretty cute! They kept the pixel art Pokemon until April 7.

    Kanto Celebration

    From April 10 to April 17, 2018, to celebrate the release of Mew, you'll find lots of Pokemon originally discovered in the Kanto region. For those looking to complete their Pokedex, this is one of the best events there's been. Instead of finding a Pidgey or Rattata with every step, the distribution of Kanto Pokemon is relatively even. This means that you'll find many of the original 151 Pokemon in the wild that are normally very rare. In my city, rare Pokemon like Magnemite and Voltorb were common sightings.

    Rarer Kanto Pokemon like Aerodactyl will also be more common in Raid Battles.

    What's more, you'll get double Candy for each Pokemon you catch. This makes the Kanto Celebration an awesome opportunity to evolve some Kanto Pokemon that are otherwise difficult to obtain.

    Earth Day Cleanup

    Pokemon Go partnered with a nonprofit organization to encourage trainers to participate in events where they'd pick up litter. Because 4,000 trainers registered for the cleanup events, Pokemon Go gave out some rewards to all trainers from April 23 to April 30. During that window, you'll receive triple the Stardust when catching Ground, Water, and Grass Pokemon. It seems like those Pokemon were found more often in the wild, too.

    Battle Showdown

    From May 1 to May 14, 2018, you'll find lots of Fighting Pokemon in the wild. This a great time to catch Machop, Makuhita, and Meditite. You'll also receive doubled experience for Gym Battles and Raid Battles, as well as a guaranteed 3,000 Stardust and at least one Rare Candy if you win. You'll also receive a badge bonus for gyms and better rewards for spinning the Photo Disc at gyms.

    Community Days

    On Community Days, a rare Pokemon will appear with much greater frequency than usual. The first Community Day took place in January 2018, and we can expect more of these to happen in the future.

    Date Featured Pokemon Special Move January 20, 2018 Pikachu Surf February 24, 2018 Dratini Draco Meteor (if evolved to Dragonite) March 25, 2018 Bulbasaur Frenzy Plant (if evolved to Venusaur) April 16, 2018 Mareep Dragon Pulse (if evolved to Ampharos) May 19, 2018 Charmander TBA (if evolved to Charizard)

    The Pokemon featured during Community Day will learn a special move if evolved to its final form during the Community Day window.

    Performance Issues

    The most common complaints about this game center on performance issues. Developing Pokemon Go was quite a technological feat, but there's no denying that the developers released a game with a lot of bugs. Some of these issues have been corrected in the weeks after launch, but other problems remain. Here are a few tips for those experiencing performance issues:

    First of all, the game isn't compatible with all devices. You'll need a reasonably new device running Android or iOS to run the game. The game may still be able to launch if you're playing on a lower-end phone, but you may experience lag at certain times (for example, during gym battles). The game doesn't work at all on some tablets.

    You'll also need enough storage space to download and install the game, store save data, and install updates. If you're running low on storage space, you may need to delete some other apps or photos, or install an SD card to increase your phone's storage capacity.

    Pokemon Go isn't much fun unless you have a data plan on your phone - and a reasonably fast and stable network in the places where you're playing. Pokemon Go doesn't consume a huge amount of data - just a few megabytes per hour for most users - but results may vary. It's not a bad idea to keep an eye on your data consumption so you don't get slapped with any unpleasant surcharges. If you're going to be sitting in one spot for a while, though, you can play on Wi-Fi.

    Sometimes the game will crash for no apparent reason. It could be a software issue, it could be a server issue, or it could be a network issue, but either way, it's a bummer for the player. When I first started playing, I experienced a lot of crashes when I caught a Pokemon or leveled-up. Fortunately, if this happens, you won't lose your progress. Just restart the app and things will be back to normal.

    Pokemon Go runs on Google Maps data. Assuming that you're typically playing in the same city, you can improve performance by downloading a local copy of Google Maps data for your hometown. This can increase speed, reduce data usage, and (possibly) boost battery life.

    While the augmented reality feature is a big part of the game's appeal, it can decrease battery life and make it more difficult to catch wild Pokemon. In my case, my phone doesn't seem to like that feature at all for some reason. If it's causing problems, feel free to disable the AR feature. This means wild Pokemon encounters will take place in a pre-rendered background instead of the augmented reality mode. (This may actually make catching Pokemon a wee bit easier, too.)

    Pokemon Go drains battery life rapidly. There's only a little you can do about that, unfortunately. Carrying a spare battery pack can help, and those aren't terribly expensive. Disabling music and audio can also help - and it reduces the risk of you annoying other people who are playing Pokemon Go in the same room as you! If you're sitting in the same place for a while, you can disable mobile data. Also, make sure that there aren't any other active apps that are putting undue strain on your battery.

    Sometimes you'll receive a notification telling you that the game can't find a GPS signal: "GPS signal not found." If this happens, first make sure that GPS is turned on. The GPS system uses both mobile data and Wi-Fi data to determine your location, so make sure that both mobile data and Wi-Fi are turned on, even if you're not connected to Wi-Fi. If these problems continue, go into the GPS settings on your phone and verify that your GPS is set to the highest-accuracy setting. And if that doesn't help, try restarting your phone - that sometimes seems to help as well.

    Some players have used methods such as GPS spoofing or bots to level up more quickly in the game. Don't do that! For one thing, cheating is unfair to the other players who are playing the game legitimately, especially if you're squashing the local Pokemon Gyms with your army of 3,000-CP Pokemon. Moreover, it's also possible to get caught, which could result in your account getting banned. It's also possible to get banned simply from quickly jumping to one location to another. This can happen if you fly to another location or if your GPS is acting up - although these bans are usually "soft bans" that only last a few minutes or a few hours.

    Be careful when downloading the game from unofficial sources. The game's staggered release means that the game isn't available in all countries at the same time. I understand the temptation to try the game early, but be very careful, as some of these builds contain malware.

    Lastly, it's a good idea to install the latest updates of the game. Niantic Labs is pushing out new updates on a regular basis, and many of these updates include performance and stability improvements (as well as additional reminders not to drive under the influence of Pokemon!). Sometimes you'll be required to download the latest version in order to keep playing, especially if a major update was released.


    Here's an overview of the Pokemon in the game. I don't plan to make it as comprehensive as the Pokemon database for sites like Bulbapedia. Instead, I'm focusing on general information. If anyone wants to help me expand information such as movesets, please shoot me an e-mail.


    This table compares the maximum combat power and the base attack, defense, and stamina for each Pokemon available in Pokemon Go (as of February 2017).

    Generation 1 Species Type Max CP Attack Defense Stamina #001 Bulbasaur Grass/Poison 981 118 118 90 #002 Ivysaur Grass/Poison 1,552 151 151 120 #003 Venusaur Grass/Poison 2,568 198 198 160 #004 Charmander Fire 831 116 96 78 #005 Charmeleon Fire 1,484 158 129 116 #006 Charizard Fire/Flying 2,686 223 176 156 #007 Squirtle Water 808 94 122 88 #008 Wartortle Water 1,324 126 155 118 #009 Blastoise Water 2,291 171 210 158 #010 Caterpie Bug 393 55 62 90 #011 Metapod Bug 419 45 94 100 #012 Butterfree Bug/Flying 1,701 167 151 120 #013 Weedle Bug/Poison 397 63 55 80 #014 Kakuna Bug/Poison 392 46 86 90 #015 Beedrill Bug/Poison 1,777 169 150 130 #016 Pidgey Normal/Flying 580 85 76 80 #017 Pidgeotto Normal/Flying 1,085 117 108 126 #018 Pidgeot Normal/Flying 1,994 166 157 166 #019 Rattata Normal 588 103 70 60 #020 Raticate Normal 1,549 161 144 110 #021 Spearow Normal/Flying 673 112 61 80 #022 Fearow Normal/Flying 1,814 182 135 130 #023 Ekans Poison 778 110 102 70 #024 Arbok Poison 1,737 167 158 120 #025 Pikachu Electric 787 112 101 70 #026 Raichu Electric 2,025 193 165 120 #027 Sandshrew Ground 1,194 126 145 100 #028 Sandslash Ground 2,328 182 202 150 #029 Nidoran-F Poison 736 86 94 110 #030 Nidorina Poison 1,218 117 126 140 #031 Nidoqueen Poison/Ground 2,338 180 174 180 #032 Nidoran-M Poison 739 105 76 92 #033 Nidorino Poison 1,252 137 112 122 #034 Nidoking Poison/Ground 2,386 204 157 162 #035 Clefairy Fairy 1,085 107 116 140 #036 Clefable Fairy 2,353 178 171 190 #037 Vulpix Fire 774 96 122 76 #038 Ninetails Fire 2,157 169 204 146 #039 Jigglypuff Normal/Fairy 713 80 44 230 #040 Wigglytuff Normal/Fairy 1,906 156 93 280 #041 Zubat Poison/Flying 569 83 76 80 #042 Golbat Poison/Flying 1,830 161 153 150 #043 Oddish Grass/Poison 1,069 131 116 90 #044 Gloom Grass/Poison 1,512 153 139 120 #045 Vileplume Grass/Poison 2,367 202 170 150 #046 Paras Bug/Grass 836 121 99 70 #047 Parasect Bug/Grass 1,657 165 146 120 #048 Venonat Bug/Poison 902 100 102 120 #049 Venomoth Bug/Poison 1,937 179 150 140 #050 Diglett Ground 465 109 88 20 #051 Dugtrio Ground 1,333 167 147 70 #052 Meowth Normal 638 92 81 80 #053 Persian Normal 1,539 150 139 130 #054 Psyduck Water 966 122 96 100 #055 Golduck Water 2,270 191 163 160 #056 Mankey Fighting 1,002 148 87 80 #057 Primeape Fighting 2,105 207 144 130 #058 Growlithe Fire 1,110 136 96 110 #059 Arcanine Fire 2,839 227 166 180 #060 Poliwag Water 695 101 82 80 #061 Poliwhirl Water 1,313 130 130 130 #062 Poliwrath Water/Fighting 2,441 182 187 180 #063 Abra Psychic 1,148 195 103 50 #064 Kadabra Psychic 1,859 232 138 80 #065 Alakazam Psychic 2,887 271 194 110 #066 Machop Fighting 1,199 137 88 140 #067 Machoke Fighting 1,910 177 130 160 #068 Machamp Fighting 2,889 234 162 180 #069 Bellsprout Grass/Poison 916 139 64 100 #070 Weepinbell Grass/Poison 1,475 172 95 130 #071 Victreebel Grass/Poison 2,268 207 138 160 #072 Tentacool Water/Poison 956 97 182 80 #073 Tentacruel Water/Poison 2,374 166 237 160 #074 Geodude Rock/Ground 1,193 132 163 80 #075 Graveler Rock/Ground 1,815 164 196 110 #076 Golem Rock/Ground 2,916 246 204 130 #077 Ponyta Fire 1,502 170 132 100 #078 Rapidash Fire 2,252 207 167 130 #079 Slowpoke Water/Psychic 1,204 109 109 180 #080 Slowbro Water/Psychic 2,482 177 194 190 #081 Magnemite Electric/Steel 1,083 165 128 50 #082 Magneton Electric/Steel 2,237 223 182 100 #083 Farfetch'd Normal/Flying 1,092 124 118 104 #084 Doduo Normal/Flying 1,011 158 88 70 #085 Dodrio Normal/Flying 2,138 218 145 120 #086 Seel Water 899 85 128 130 #087 Dewgong Water/Ice 1,894 139 184 180 #088 Grimer Poison 1,269 135 90 160 #089 Muk Poison 2,709 190 184 210 #090 Shellder Water 958 116 168 60 #091 Cloyster Water/Ice 2,475 186 323 100 #092 Gastly Ghost/Poison 1,002 186 70 60 #093 Haunter Ghost/Poison 1,716 223 112 90 #094 Gengar Ghost/Poison 2,619 261 156 120 #095 Onix Rock/Ground 1,002 85 288 70 #096 Drowzee Psychic 992 89 158 120 #097 Hypno Psychic 2,048 144 215 170 #098 Krabby Water 1,386 181 156 60 #099 Kingler Water 2,694 240 214 110 #100 Voltorb Electric 857 109 114 80 #101 Electrode Electric 1,900 173 179 120 #102 Exeggcute Grass/Psychic 1,102 107 140 120 #103 Exeggutor Grass/Psychic 2,916 233 158 190 #104 Cubone Ground 943 90 165 100 #105 Marowak Ground 1,691 144 200 120 #106 Hitmonlee Fighting 2,406 224 211 100 #107 Hitmonchan Fighting 2,098 193 212 100 #108 Lickitung Normal 1,322 108 137 180 #109 Koffing Poison 1,091 119 164 80 #110 Weezing Poison 2,183 174 221 130 #111 Rhyhorn Ground/Rock 1,679 140 157 160 #112 Rhydon Ground/Rock 3,300 222 206 210 #113 Chansey Normal 1,469 60 176 500 #114 Tangela Grass 2,208 183 205 130 #115 Kangaskhan Normal 2,463 181 165 210 #116 Horsea Water 921 129 115 60 #117 Seadra Water 1,979 187 182 110 #118 Goldeen Water 1,006 123 115 90 #119 Seaking Water 2,040 175 154 160 #120 Stayu Water 926 137 112 60 #121 Starmie Water/Psychic 2,303 210 184 120 #122 Mr. Mime Psychic/Fairy 1,984 192 233 80 #123 Scyther Bug/Flying 2,464 218 170 140 #124 Jynx Ice/Psychic 2,512 223 182 130 #125 Electabuzz Electric 2,196 198 173 130 #126 Magmar Fire 2,254 206 169 130 #127 Pinsir Bug 2,770 238 197 130 #128 Tauros Normal 2,488 198 197 150 #129 Magikarp Water 220 29 102 40 #130 Gyarados Water/Flying 3,281 237 197 190 #131 Lapras Water/Ice 2,980 186 190 260 #132 Ditto Normal 718 91 91 96 #133 Eevee Normal 969 104 121 110 #134 Vaporeon Water 3,157 205 177 260 #135 Jolteon Electric 2,730 232 201 130 #136 Flareon Fire 2,904 246 204 130 #137 Porygon Normal 1,567 153 139 130 #138 Omanyte Rock/Water 1,345 155 174 70 #139 Omastar Rock/Water 2,685 207 227 140 #140 Kabuto Rock/Water 1,172 148 162 60 #141 Kabutops Rock/Water 2,517 220 203 120 #142 Aerodactyl Rock/Flying 2,608 221 164 160 #143 Snorlax Normal 3,355 190 190 320 #144 Articuno Ice/Flying 2,933 192 249 180 #145 Zapdos Electric/Flying 3,330 253 188 180 #146 Moltres Fire/Flying 3,272 251 184 180 #147 Dratini Dragon 860 119 94 82 #148 Dragonair Dragon 1,609 163 138 122 #149 Dragonite Dragon/Flying 3,581 263 201 182 #150 Mewtwo Psychic 3,982 300 182 193 #151 Mew Psychic 3,090 210 210 200 Generation 2 Species Type Max CP Attack Defense Stamina #152 Chikorita Grass 801 92 122 90 #153 Bayleef Grass 1,296 122 155 120 #154 Meganium Grass 2,227 168 202 160 #155 Cyndaquil Fire 831 116 96 78 #156 Quilava Fire 1,484 158 129 116 #157 Typhlosion Fire 2,686 223 176 156 #158 Totodile Water 1,011 117 116 100 #159 Croconaw Water 1,598 150 151 130 #160 Feraligatr Water 2,721 205 197 170 #161 Sentret Normal 519 79 77 70 #162 Furret Normal 1,667 148 130 170 #163 Hoothoot Normal/Flying 640 67 101 120 #164 Noctowl Normal/Flying 2,040 145 179 200 #165 Ledyba Bug/Flying 663 72 142 80 #166 Ledian Bug/Flying 1,275 107 209 110 #167 Spinarak Bug/Poison 685 105 73 80 #168 Ariados Bug/Poison 1,636 161 128 140 #169 Crobat Poison/Flying 2,466 194 178 170 #170 Chinchou Water/Electric 1,067 106 106 150 #171 Lanturn Water/Electric 2,077 146 146 250 #172 Pichu Electric 376 77 63 40 #173 Cleffa Fairy 620 75 91 100 #174 Igglybuff Normal/Fairy 512 69 34 180 #175 Togepi Fairy 540 67 116 70 #176 Togetic Fairy/Flying 1,553 140 191 110 #177 Natu Psychic/Flying 925 134 89 80 #178 Xatu Psychic/Flying 1,975 192 146 130 #179 Mareep Electric 887 114 82 110 #180 Flaaffy Eletric 1,402 145 112 140 #181 Ampharos Eletric 2,695 211 172 180 #182 Bellossom Grass 2,108 169 189 150 #183 Marill Water/Fairy 420 37 93 140 #184 Azumarill Water/Fairy 1,503 112 152 200 #185 Sudowoodo Rock 2,065 167 198 140 #186 Politoed Water 2,371 174 192 180 #187 Hoppip Grass/Flying 508 67 101 70 #188 Skiploom Grass/Flying 882 91 127 110 #189 Jumpluff Grass/Flying 1,553 118 197 150 #190 Aipom Normal 1,188 136 112 110 #191 Sunkern Grass 316 55 55 60 #192 Sunflora Grass 2,048 185 148 150 #193 Yanma Bug/Flying 1,326 154 94 130 #194 Wooper Water/Ground 596 75 75 110 #195 Quagsire Water/Ground 1,929 152 152 190 #196 Espeon Psychic 3,000 261 194 130 #197 Umbreon Dark 2,052 125 250 190 #198 Murkrow Electric 1,402 145 112 140 #199 Slowking Water/Psychic 2,482 177 194 190 #200 Misdreavus Ghost 1,781 167 167 120 #201 Unown Psychic 1,022 136 91 96 #202 Wobbuffet Psychic 1,024 60 106 380 #203 Girafarig Normal/Psychic 1,863 182 133 140 #204 Pineco Bug 1,045 108 146 100 #205 Forretress Bug/Steel 2,263 161 242 150 #206 Dunsparce Normal 1,615 131 131 200 #207 Gligar Ground/Flying 1,758 143 204 130 #208 Steelix Steel/Ground 2,439 148 333 150 #209 Snubbull Fairy 1,124 137 89 120 #210 Granbull Fary 2,440 212 137 180 #211 Qwilfish Water/Poison 1,910 184 148 130 #212 Scizor Bug/Steel 2,801 236 191 140 #213 Shuckle Bug/Rock 300 17 396 40 #214 Heracross Bug/Fighting 2,938 234 189 160 #215 Sneasel Dark/Ice 1,868 189 157 110 #216 Teddiursa Normal 1,184 142 93 120 #217 Ursaring Normal 2,760 236 144 180 #218 Slugma Fire 750 118 71 80 #219 Magcargo Fire/Rock 1,543 139 209 100 #220 Swinub Ice/Ground 663 90 74 100 #221 Piloswine Ice/Ground 2,284 181 147 200 #222 Corsola Water/Rock 1,214 118 156 110 #223 Remoraid Water 749 127 69 70 #224 Octillery Water 2,124 197 141 150 #225 Delibird Ice/Flying 937 128 90 90 #226 Mantine Water/Flying 2,032 148 260 130 #227 Skarmony Steel/Flying 2,032 148 260 130 #228 Houndour Dark/Fire 1,110 152 93 90 #229 Houndoom Dark/Fire 2,529 224 159 150 #230 Kingdra Water/Dragon 2,424 194 194 150 #231 Phanpy Ground 1,175 107 107 180 #232 Donphan Ground 3,022 214 214 180 #233 Porygon2 Normal 2,546 198 183 170 #234 Stantler Normal 1,988 192 132 146 #235 Smeargle Normal 389 40 88 110 #236 Tyrogue Fighting 404 64 64 70 #237 Hitmontop Fighting 1,905 173 214 100 #238 Smoochum Ice/Psychic 1,230 153 116 90 #239 Elekid Electric 1,073 135 110 90 #240 Magby Fire 1,178 151 108 90 #241 Miltank Normal 2,312 157 211 190 #242 Blissey Normal 3,219 129 229 510 #243 Raikou Electric 3,349 241 210 180 #244 Entei Fire 3,377 235 176 230 #245 Suicune Water 2,823 180 235 200 #246 Larvitar Rock/Ground 904 115 93 100 #247 Pupitar Rock/Ground 1,608 155 133 140 #248 Tyranitar Rock/Dark 3,670 251 212 200 #249 Lugia Psychic/Flying 3,598 193 323 212 #250 Ho-Oh Fire/Flying 3,889 239 274 193 #251 Celebi Psychic/Grass 3,090 210 210 200 Generation 3

    Note that a number of the Gen 3 Pokemon haven't been added to the game yet.

    Species Type Max CP Attack Defense Stamina #252 Treecko Grass 923 124 104 80 #253 Grovyle Grass 1,508 172 130 100 #254 Sceptile Grass 2,584 223 180 140 #255 Torchic Fire 959 130 92 90 #256 Combusken Fire/Fighting 1,472 163 115 120 #257 Blaziken Fire/Fighting 2,631 240 141 160 #258 Mudkip Water 981 126 93 100 #259 Marshtomp Water/Ground 1,617 156 133 140 #260 Swampert Water/Ground 2,815 208 175 200 #261 Poochyena Dark 564 96 63 70 #262 Mightyena Dark 1,783 171 137 140 #263 Zigzagoon Normal 423 58 80 76 #264 Linoone Normal 1,533 142 128 156 #265 Wurmple Bug 502 75 61 90 #266 Silcoon Bug 517 60 91 100 #267 Beautifly Bug/Flying 1,573 189 98 120 #268 Cascoon Bug 517 60 91 100 #269 Dustox Bug/Poison 1,121 98 172 120 #270 Lotad Water/Grass 526 71 86 80 #271 Lombre Water/Grass 1,102 112 128 120 #272 Ludicolo Water/Grass 2,229 173 191 160 #273 Seedot Grass 526 71 86 80 #274 Nuzleaf Grass 1,117 134 78 140 #275 Shiftry Grass/Dark 2,186 200 121 180 #276 Taillow Normal/Flying 642 106 61 80 #277 Swellow Normal/Flying 1,747 185 130 120 #278 Wingull Water/Flying 642 106 61 80 #279 Pelipper Water/Flying 1,969 175 189 120 #280 Ralts Psychic/Fairy 436 79 63 56 #281 Kirlia Psychic/Fairy 843 117 100 76 #282 Gardevoir Psychic/Fairy 2,964 237 220 136 #283 Surskit Bug/Water 695 93 97 80 #284 Masquerain Bug/Flying 2,135 192 161 140 #285 Shroomish Grass 722 74 110 120 #286 Breloom Grass/Fighting 2,407 241 153 120 #287 Slakoth Normal 942 104 104 120 #288 Vigoroth Normal 1,896 159 159 160 #289 Slaking Normal 4,548 290 183 273 #290 Nincada Bug/Ground 674 80 153 62 #291 Ninjask Bug/Flying 1,751 196 114 122 #292 Shedinja Bug/Ghost 421 153 80 2 #293 Whismur Normal 603 92 42 128 #294 Loudred Normal 1,233 134 81 168 #295 Exploud Normal 2,267 179 142 208 #296 Makuhita Fighting 745 99 54 144 #297 Hariyama Fighting 2,765 209 114 288 #298 Azurill Normal/Fairy 316 36 71 100 #299 Nosepass Rock 831 82 236 60 #300 Skitty Normal 659 84 84 100 #301 Delcatty Normal 1,385 132 132 140 #302 Sableye Dark/Ghost 1,305 141 141 100 #303 Mawile Steel/Fairy 1,484 155 155 100 #304 Aron Steel/Rock 1,329 121 168 100 #305 Lairon Steel/Rock 2,004 158 240 120 #306 Aggron Steel/Rock 3,004 198 314 140 #307 Meditite Fighting/Psychic 555 78 107 60 #308 Medicham Fighting/Psychic 1,275 121 152 120 #309 Electrike Electric 810 123 78 80 #310 Manectric Electric 2,131 215 127 140 #311 Plusle Electric 1,681 167 147 120 #312 Minun Electric 1,585 147 167 120 #313 Volbeat Bug 1,620 143 171 130 #314 Illumise Bug 1,620 143 171 130 #315 Roselia Grass/Poison 1,718 186 148 100 #316 Gulpin Poison 768 80 99 140 #317 Swalot Poison 1,872 140 159 200 #318 Carvanha Water/Dark 874 171 39 90 #319 Sharpedo Water/Dark 1,986 243 83 140 #320 Wailmer Water 1,424 136 68 260 #321 Wailord Water 2,258 175 87 340 #322 Numel Fire/Ground 957 119 82 120 #323 Camerupt Fire/Ground 2,016 194 139 140 #324 Torkoal Fire 2,036 151 234 140 #325 Spoink Psychic 1,285 125 145 120 #326 Grumpig Psychic 2,310 171 211 160 #327 Spinda Normal 1,088 116 116 120 #328 Trapinch Ground 1,092 162 78 90 #329 Vibrava Ground/Dragon 1,065 134 99 100 #330 Flygon Ground/Dragon 2,458 205 168 160 #331 Cacnea Grass 1,080 156 74 100 #332 Cacturne Grass/Dark 2,092 221 115 140 #333 Swablu Normal/Flying 722 76 139 90 #334 Altaria Dragon/Flying 1,868 141 208 150 #335 Zangoose Normal 2,214 222 124 146 #336 Seviper Poison 1,928 196 118 146 #337 Lunatore Rock/Psychic 2,245 178 163 180 #338 Solrock Rock/Psychic 2,245 178 163 180 #339 Barboach Water/Ground 716 93 83 100 #340 Whiscash Water/Ground 1,991 151 142 220 #341 Corphish Water 1,107 141 113 86 #342 Crawdaunt Water/Dark 2,317 224 156 126 #343 Baltoy Ground/Psychic 676 77 131 80 #344 Claydol Ground/Psychic 1,782 140 236 120 #345 Lileep Rock/Grass 1,181 105 154 132 #346 Cradily Rock/Grass 2,081 152 198 172 #347 Anorith Rock/Bug 1,310 176 100 90 #348 Armaldo Rock/Bug 2,675 222 183 150 #349 Feebas Water 220 29 102 40 #350 Milotic Water 2,967 192 242 190 #351 Castform Normal 1,486 139 139 140 #352 Kecleon Normal 1,924 161 212 120 #353 Shuppet Ghost 872 138 66 88 #354 Banette Ghost 2,073 218 127 128 #355 Duskull Ghost 523 70 162 40 #356 Dusclops Ghost 1,335 124 234 80 #357 Tropius Grass/Flying 1,846 136 165 198 #358 Chimecho Psychic 2,095 175 174 150 #359 Absol Dark 2,280 246 120 130 #360 Wynaut Psychic 503 41 86 190 #361 Snorunt Ice 772 95 96 100 #362 Glalie Ice 1,945 162 162 160 #363 Spheal Ice/Water 876 95 90 140 #364 Sealeo Ice/Water 1,607 137 132 180 #365 Walrein Ice/Water 2,606 182 176 220 #366 Clamperl Water 1,091 133 149 70 #367 Huntail Water 2,140 197 194 110 #368 Gorebyss Water 2,281 211 194 110 #369 Relicanth Water/Rock 2,557 162 234 200 #370 Luvdisc Water 735 81 134 86 #371 Bagon Dragon 1,053 134 107 90 #372 Shelgon Dragon 1,958 172 179 130 #373 Salamence Dragon/Flying 3,352 277 168 190 #374 Beldum Steel/Psychic 843 96 141 80 #375 Metang Steel/Psychic 1,570 138 185 120 #376 Metagross Steel/Psychic 3,637 257 247 160 #377 Regirock Rock 3,087 179 356 160 #378 Regice Ice 3,087 179 356 160 #379 Registeel Steel 2,261 143 285 160 #380 Latias Dragon/Psychic 3,377 228 268 160 #381 Latios Dragon/Psychic 3,377 268 228 160 #382 Kyogre Water 4,074 270 251 182 #383 Groudon Ground 4,074 270 251 182 #384 Rayquaza Dragon/Flying 3,645 284 170 191 #385 Jirachi Steel/Psychic 3,090 210 210 200 Generation 1 Pokemon

    All of these Pokemon were featured in the first generation of Pokemon games for the Game Boy - Red, Blue, and Yellow. This includes many of the most iconic Pokemon in the series, like Pikachu, the starters, Jigglypuff, and Mew. With a handful of exceptions, all of the first-gen Pokemon were available as soon as Pokemon Go was launched.

    #001: Bulbasaur Type Grass, Poison Evolves Into Ivysaur (25 Bulbasaur Candy)

    Notes: Bulbasaur is one of the three starters available at the beginning of the game. As with the other starters, you can also find Bulbasaurs in the wild and in Pokemon Eggs, so there are multiple ways to catch them. Bulbasaur is one of those rare Pokemon that seems to appear in swarms.

    #002: Ivysaur Type Grass, Poison Evolves Into Venusaur (100 Bulbasaur Candy) #003: Venusaur Type Grass, Poison Evolves Into Final Evolution

    Notes: Venusaur is the most powerful - and grumpiest - member of the Bulbasaur clan. Curiously, I caught a wild Venusaur before I ever saw a wild Bulbasaur. Don't count on this happening to you, as Venusaur is rarely found in the wild.

    #004: Charmander Type Fire Evolves Into Charmeleon (25 Charmander Candy)

    Notes: If you'd like to start the game with a Fire Pokemon, pick Charmander as your Pokemon. Starters aren't a great choice for gyms since they start at a low level and it's hard to find candies to grow them, but since Fire Pokemon are rarer than Grass and Water Pokemon, Charmander has one small advantage over the other two starters.

    #005: Charmeleon Type Fire Evolves Into Charizard (100 Charmander Candy) #006: Charizard Type Fire, Flying Evolves Into Final Evolution

    Notes: Charizard is probably the strongest of the final evolutions of the starters. Among Fire types, Arcanine has a higher maximum CP, but Charizard is still a solid choice.

    #007: Squirtle Type Water Evolves Into Wartortle (25 Squirtle Candy)

    Notes: This cute li'l turtle is one of the possible starters. I have a hard time saying no to cute turtles, but that's your call!

    #008: Wartortle Type Water Evolves Into Blastoise (100 Squirtle Candy) #009: Blastoise Type Water Evolves Into Final Evolution #010: Caterpie Type Bug Evolves Into Metapod (12 Caterpie Candy)

    Notes: Caterpie is quite a common Pokemon, although it's slightly less common than Weedle. As you might be able to guess, it's not particularly powerful.

    #011: Metapod Type Bug Evolves Into Butterfree (50 Caterpie Candy)

    Notes: Metapod is the evolved form of Caterpie. You'll find it in the wild every once in a while.

    #012: Butterfree Type Bug, Flying Evolves Into Final Evolution

    Notes: It might be cute, but despite its longer evolutionary line, Butterfree is weaker than other bugs like Scyther, Pinsir, or Venomoth.

    #013: Weedle Type Bug, Poison Evolves Into Kakuna (12 Weedle Candy)

    Notes: The most common Bug Pokemon in the game, at least where I live. Since they require only 12 Weedle Candies to evolve into their next form, they're great for mass-evolving to earn XP rapidly once you get a Lucky Egg.

    #014: Kakuna Type Bug, Poison Evolves Into Beedrill (50 Weedle Candy)

    Notes: Just as Caterpie evolves into a cocoon-like state before reaching its final form, Kakuna is the intermediary stage in the Weedle line. You won't find wild Kakunas nearly as often as Weedles, but they do appear. Kakunas are not useful for battling, and their maximum CP is actually lower than Weedles, but they can sometimes be tricky to catch. For that reason, Weedles are more useful to catch when you're trying to accumulate Pokemon and Candies for an evolving spree.

    #015: Beedrill Type Bug, Poison Evolves Into Final Evolution

    Notes: Beedrill is to Weedle as Butterfree is to Caterpie. Beedrill looks tough, although there are more potent Bug Pokemon available.

    #016: Pidgey Type Normal, Flying Evolves Into Pidgeotto (12 Pidgey Candy)

    Notes: Ah, good ol' Pidgey. While common in the original Pokemon games, these little birds have absolutely proliferated in real life. In my experience, they're the most common Pokemon in the game. You'll eventually get tired of uttering the words "just a Pidgey" (which generates a whopping 35,200 hits if you Google it)! On the bright side, you only need 12 Pidgey Candies to evolve Pidgey into Pidgeotto. This comes in handy when you want to use a Lucky Egg and evolve a lot of Pokemon to jump a few levels. Be sure to keep a decent supply of Pidgeys for that purpose.

    #017: Pidgeotto Type Normal, Flying Evolves Into Pidgeot (50 Pidgey Candy)

    Notes: Pidgeotto isn't as common as Pidgey, but just as Pidgey is the most common Pokemon in the game, Pidgeotto is the most common evolved form in the wild.

    #018: Pidgeot Type Normal, Flying Evolves Into Final Evolution

    Notes: The most advanced and most obese member of the Pidgey family. You'll find them in the wild every blue moon, but it might be easier just to spend 50 of your hard-earned Pidgey Candies on evolving one of your Pidgeottos.

    #019: Rattata Type Normal Evolves Into Raticate (25 Raticate Candy)

    Notes: Have you noticed how common these rats are? They aren't quite as prolific at Pokemon reproduction as Pidgey is, but they're pretty close. Does it disturb you when you consider that your home is probably full of invisible rats? You get a medal if you catch enough extra-small Rattata.

    #020: Raticate Type Normal Evolves Into Final Evolution

    Notes: Raticate is another evolved form that's easy to catch in the wild.

    #021: Spearow Type Normal, Flying Evolves Into Fearow (50 Spearow Candy)

    Notes: While not quite as common as Pidgey, these birds can still be found in abundance in most areas. They require 50 Spearow candies to evolve, though, so they're not as useful for mass-evolving.

    #022: Fearow Type Normal, Flying Evolves Into Final Evolution

    Notes: These are Spearows with considerably more attitude.

    #023: Ekans Type Poison Evolves Into Arbok (50 Ekans Candy)

    Notes: This snake is one of a great multitude of Poison types found in the first-gen games. A fairly common wild Pokemon.

    #024: Arbok Type Poison Evolves Into Final Evolution #025: Pikachu Type Electric Evolves Into Raichu (50 Pikachu Candy)

    Notes: Everybody's favorite electric mouse is rarely encountered in Pokemon Go. If you'd rather not have to search for Pikachu, there's a secret trick for making him your starter. At the beginning of the game, keep refusing to catch any of the original three starters. Eventually, a Pikachu will appear instead.

    If you catch a Pikachu during December 2016, it might be wearing a Santa hat! This hat is purely cosmetic and has no effect on the Pikachu's abilities, but there's no denying that it's adorable. You won't be able to catch a "Santachu" after the Christmas event ends, but on the bright side, your Santa Hat Pikachu will still be wearing a festive hat even after December 29, 2016.

    The Pokemon Day event introduced another Pikachu that donned special headgear. If you catch a Pokemon between February 26 and March 6, you might just find that it's wearing a party hat.

    Pikachu is so special that you earn a medal just for catching them.

    Other than Magikarp and Gyarados, the Pikachu family (include Pichu and Raichu) are the only Pokemon currently available in shiny form.

    #026: Raichu Type Electric Evolves Into Final Evolution

    Notes: Raichu is Pikachu all grown up. Good luck accumulating enough Pikachu Candies to evolve a Raichu, though. If you evolve a Santachu into Raichu, it'll still be wearing its Santa hat as a Raichu.

    #027: Sandshrew Type Ground Evolves Into Sandslash (50 Sandshrew Candy)

    Notes: This little critter isn't seen much where I live, although I've had better luck hatching them.

    #028: Sandslash Type Ground Evolves Into Final Evolution #029: Nidoran (Female) Type Poison Evolves Into Nidorina (25 Nidoran-F Candy)

    Notes: Just as in the first generation of Pokemon games, Pokemon Go doesn't distinguish between male, female, and genderless Pokemon you catch. The exception is the Nidoran family, where there's such a degree of sexual dimorphism that male and female Nidorans are classified as separate species. This also means that they require different Candies to evolve. Both female and male Nidorans are fairly common in the wild.

    #030: Nidorina Type Poison Evolves Into Nidoqueen (100 Nidoran-F Candy)

    Notes: The intermediate member of the family of female Nido-things.

    #031: Nidoqueen Type Poison, Ground Evolves Into Final Evolution #032: Nidoran (Male) Type Poison Evolves Into Nidorino (25 Nidoran-M Candy)

    Notes: The male version of Nidoran is another common encounter in the wild.

    #033: Nidorino Type Poison Evolves Into Nidoking (100 Nidoran-M Candy)

    Nidorino is to male Nidorans as Nidorina is to female Nidorans. You'll find these every once in a while in the wild.

    #034: Nidoking Type Poison, Ground Evolves Into Final Evolution

    Notes: Nidoking has better attack power than Nidoqueen, at the expense of defense and stamina. Maybe you can use your Nidoking to conquer a gym and Nidoqueen to defend it.

    #035: Clefairy Type Fairy Evolves Into Clefable (50 Clefairy Candy)

    Notes: This Pokemon was a Normal type in the first generation of games, but when Nintendo added a new type, Clefairy decided that the Fairy lifestyle was more to its liking. Clefairy is one of the Pokemon that I've had better luck finding when out of state.

    #036: Clefable Type Fairy Evolves Into Final Evolution

    Notes: The evolved form of Clefairy. Clefable isn't very common in the wild, but since Cleffa/Clefairy gets Candy every kilometer if you make it your Buddy Pokemon, you can get enough Candy to evolve it fairly quickly.

    #037: Vulpix Type Fire Evolves Into Ninetales (50 Vulpix Candy)

    Notes: These foxes aren't especially common, but they will show up at times when Fire Pokemon are more common than usual - for example, during the Solstice event, or when it's sunny out.

    #038: Ninetales Type Fire Evolves Into Final Evolution #039: Jigglypuff Type Normal, Fairy Evolves Into Wigglytuff (50 Jigglypuff Candy)

    Notes: Jigglypuff isn't the most common Pokemon, so it's always a treat when you can catch one. Jigglypuff is part Fairy, a type that didn't exist in the original Pokemon games.

    #040: Wigglytuff Type Normal, Fairy Evolves Into Final Evolution #041: Zubat Type Poison, Flying Evolves Into Golbat (50 Zubat Candy)

    Notes: These bats aren't quite as common as they were in the original Pokemon games, but they're still a fairly common sight. They seem to be a bit trickier to catch than other Pokemon of a comparable level, so you might end up spending a few Poke Balls trying to catch one.

    #042: Golbat Type Poison, Flying Evolves Into Final Evolution

    Notes: Golbat is the evolved form of Zubat. It's not too hard to accumulate enough Zubat Candies to evolve one of your Zubats, but it's also true that Golbat is one of the more common evolved Pokemon. If you find a Golbat in the wild, it's one of the hardest Pokemon to catch.

    #043: Oddish Type Grass, Poison Evolves Into Gloom (25 Oddish Candy)

    Notes: These grassy little oddballs are quite common.

    #044: Gloom Type Grass, Poison Evolves Into Vileplume (100 Oddish Candy)

    Notes: The next step in the Oddish family, Gloom is harder to find. If you can't evolve your Oddish, you'll probably find one in the wild eventually, though.

    #045: Vileplume Type Grass, Poison Evolves Into Final Evolution

    Notes: The evolved form of Gloom, Vileplume is a capable battler. Since Pokemon Go currently includes only first-generation Pokemon, the Oddish family doesn't have branching evolutionary lines. For that reason, Gloom will always evolve into Vileplume and will never become a Bellossom. This may change in the future, however!

    #046: Paras Type Bug, Grass Evolves Into Parasect (50 Paras Candy) #047: Parasect Type Bug, Grass Evolves Into Final Evolution #048: Venonat Type Bug, Poison Evolves Into Venomoth (50 Venomoth Candy)

    Notes: While not as common as Weedle and Caterpie, you'll probably meet this purple bug pretty often during your journeys.

    #049: Venomoth Type Bug, Poison Evolves Into Final Evolution

    Notes: Venomoth tends to be one of the strongest Pokemon you'll encounter in the early stages of the game. You may experience diminishing marginal returns with this Pokemon, as Scyther and Pinsir are probably better bugs, but it's still a good one to have on your team.

    #050: Diglett Type Ground Evolves Into Dugtrio (50 Diglett Candy) #051: Dugtrio Type Ground Evolves Into Final Evolution #052: Meowth Type Normal Evolves Into Persian (50 Meowth Candy)

    Notes: Another member of the Not Very Common Pokemon Club. It's also a cat, which means the Internet really likes it.

    #053: Persian Type Normal Evolves Into Final Evolution

    Notes: This is one grumpy cat. Persian has a maximum CP of 1,539, which is disappointly low for an evolved Pokemon.

    #054: Psyduck Type Water Evolves Into Golduck (50 Psyduck Candy)

    Notes: I've hatched an alarming number of Psyducks from eggs. This is probably Lady Luck being lazy on me. It's up to you to decide whether this Pokemon is really a platypus that just wanted a ducky name.

    #055: Golduck Type Water Evolves Into Final Evolution #056: Mankey Type Fighting Evolves Into Primeape (50 Mankey Candy)

    Notes: Part pig, part monkey, and all Mankey, Mankey seems to be a fairly regional Pokemon.

    #057: Primeape Type Fighting Evolves Into Final Evolution

    Notes: The more evolved form of Mankey. There aren't a lot of Fighting types in Pokemon Go, so if you can get one of these, it may become a valuable part of your team, since Normal types are weak to Fighting, and Snorlax is a Normal type that's very popular in gyms.

    #058: Growlithe Type Fire Evolves Into Arcanine (50 Growlithe Candy) #059: Arcanine Type Fire Evolves Into Final Evolution

    Notes: Arcanine is one of the strongest attackers in the game, but it also boasts competent defense and stamina. An excellent gym Pokemon if you can snag one.

    #060: Poliwag Type Water Evolves Into Poliwhirl (25 Poliwag Candy) #061: Poliwhirl Type Water Evolves Into Poliwrath (100 Poliwag Candy) #062: Poliwrath Type Water, Fighting Evolves Into Final Evolution

    Notes: You'll probably need to catch a fair number of Poli-things to accumulate enough Candies to evolve a Poliwhirl, but if you can get one, Water/Fighting is a cool combination of types to have.

    #063: Abra Type Psychic Evolves Into Kadabra (25 Abra Candy) #064: Kadabra Type Psychic Evolves Into Alakazam (100 Abra Candy) #065: Alakazam Type Psychic Evolves Into Final Evolution

    Notes: Alakazam is Abra's ultimate form. It's a rare find in the wild, and it's not easy to evolve either. Alakazam is one of the best Pokemon in the original games, and it's a great attacker in Pokemon Go. Plus, it's a Psychic type resisted only by Dark Pokemon, and there were no Dark types until the Generation 2 Pokemon were added. Alakazam's low stamina makes it a classic glass cannon, though.

    #066: Machop Type Fighting Evolves Into Machoke (25 Machop Candy)

    Notes: A relatively rare Fighting Pokemon. However, it's pretty common during the Battle Showdown and Kanto Celebration events in spring 2018.

    #067: Machoke Type Fighting Evolves Into Machamp (100 Machop Candy)

    Notes: Machoke is the strongest of all Pokemon that haven't reached their final evolution yet, as measured by maximum CP.

    #068: Machamp Type Fighting Evolves Into Final Evolution #069: Bellsprout Type Grass, Poison Evolves Into Weepinbell (25 Bellsprout Candy)

    Notes: A moderately common Grass Pokemon.

    #070: Weepinbell Type Grass, Poison Evolves Into Victreebell (100 Bellsprout Candy)

    Notes: The evolved form of Bellsprout shows up from time to time.

    #071: Victreebel Type Grass, Poison Evolves Into Final Evolution

    Notes: Bellsprout's final form is a rare find in the wild. Unless you get lucky, your best bet is to gather 100 Bellsprout Candy and evolve one of your Weepinbells.

    #072: Tentacool Type Water, Poison Evolves Into Tentacruel (50 Tentacool Candy)

    Notes: These jellyfish were surprisingly elusive to someone who lives in a city on the ocean. You may find large pockets of them near the river or ocean, though.

    #073: Tentacruel Type Water, Poison Evolves Into Final Evolution #074: Geodude Type Rock, Ground Evolves Into Graveler (25 Geodude Candy)

    Notes: Geodude was one of the most common Pokemon in the original games, especially in caves and mountainous areas. They're a lot rarer in real life - for some reason, it took me four months to find one roaming in the wild in Florida.

    #075: Graveler Type Rock, Ground Evolves Into Geodude (100 Geodude Candy)

    Notes: Graveler is the evolved form of Geodude. Evolved Pokemon are usually rare compared to unevolved Pokemon, but I caught two Gravelers before I ever got a Geodude.

    #076: Golem Type: Rock, Ground Evolves Into Final Evolution

    Notes: These guys look pretty powerful, but keep in mind that they're hampered by their 4x weaknesses to Water and Grass, which are two common types.

    #077: Ponyta Type: Fire Evolves Into Rapidash (50 Ponyta Candy)

    Notes: Now that Pokemon Go has been released, there's no risk of you being taken to a mental hospital if you tell everybody that you saw a flaming horse in your backyard.

    #078: Rapidash Type: Fire Evolves Into Final Evolution #079: Slowpoke Type: Water, Psychic Evolves Into Slowbro (50 Slowpoke Candy)

    Note: According to the Pokedex description for Slowpoke, this Pokemon enjoys lounging by the banks of rivers. This is interesting, since that's pretty much the only place I've ever found a Slowpoke in the wild.

    #080: Slowbro Type: Water, Psychic Evolves Into Final Evolution

    Note: Slowbro is one of the most popular Pokemon for protecting gyms. This isn't surprising, considering its solid defense and stamina.

    #081: Magnemite Type: Electric, Steel Evolves Into Magneton (50 Magnemite Candy) #082: Magneton Type: Electric, Steel Evolves Into Final Evolution #083: Farfetch'd Type: Normal, Flying Evolves Into Doesn't Evolve

    Notes: These duck Pokemon are available only in east Asia. They might be cute, but they're not exactly the strongest birds in the roost. On November 27, 2017, Farfetch'd was catchable even for those who don't live in east Asia.

    #084: Doduo Type: Normal, Flying Evolves Into Dodrio (50 Doduo Candy) #085: Dodrio Type: Normal, Flying Evolves Into Final Evolution #086: Seel Type: Water Evolves Into Dewgong (50 Seel Candy)

    Notes: While this form is a pure Water type rather than an Ice type, but either way, there's no denying that this Pokemon prefers cooler climates. I've yet to encounter a wild Seel down in steamy Florida, but I've heard of Seel nests appearing in chillier places.

    #087: Dewgong Type: Water, Ice Evolves Into Final Evolution #088: Grimer Type: Poison Evolves Into Muk (50 Grimer Candy) #089: Muk Type: Poison Evolves Into Final Evolution

    Notes: These are hard to catch or evolve, but lately they've become common foes for Raid Battles.

    #090: Shellder Type: Water Evolves Into Cloyster (50 Shellder Candy)

    Notes: Shellder is one of the rarest unevolved Water Pokemon where I live.

    #091: Cloyster Type: Water, Ice Evolves Into Final Evolution

    Notes: A fantastic defender. Its Water/Ice type is a nice combination, too. Some people prefer Cloyster over Lapras for tackling Dragonite.

    #092: Gastly Type: Ghost, Poison Evolves Into Haunter (25 Gastly Candy)

    Notes: All of the Ghost types in this game are fairly rare, except during the Halloween event. Note that in Pokemon Go, Ghost Pokemon are not immune to Normal or Fighting attacks.

    #093: Haunter Type: Ghost, Poison Evolves Into Gengar (100 Gastly Candy)

    Notes: Another rare find in the wild, unless it's Halloween. There's an oft-repated rumor that you're more likely to find Haunters at cemeteries, but there's little or no evidence to support this rumor.

    #094: Gengar Type: Ghost, Poison Evolves Into Final Evolution

    Notes: The strongest Ghost type in the game. Gengar is very rare in the wild, so unless you found one during the Halloween event, you'll probably have to evolve it.

    #095: Onix Type: Rock, Ground Evolves Into Doesn't Evolve

    Onix is a massive Pokemon that looks powerful, and it hatches from a 10-kilometer egg. You'd think that it would be a powerhouse, but it's not. It gains only 12 CP per level up, so even at a high level, it will never be very strong.

    #096: Drowzee Type: Psychic Evolves Into Hypno (50 Drowzee Candy)

    Notes: Drowzee is one of the highly regional Pokemon in Pokemon Go. Some people find them in abundance; others find them to be a rare sight. My area falls into the latter category. I've never caught a Drowzee except when I was on a vacation out of state.

    #097: Hypno Type: Psychic Evolves Into Final Evolution #098: Krabby Type: Water Evolves Into Kingler (50 Krabby Candy)

    Notes: Krabby is one of the most common Water Pokemon in my neck of the woods.

    #099: Kingler Type: Water Evolves Into Final Evolution #100: Voltorb Type: Electric Evolves Into Electrode (50 Voltorb Candy)

    Notes: One rumor claims that Voltorbs and other Electric types are common at colleges and schools. This isn't the experience I've had - I've never seen a Voltorb or Electrode where I live.

    #101: Electrode Type: Electric Evolves Into Final Evolution #102: Exeggcute Type: Grass, Psychic Evolves Into Exeggutor (50 Exeggcute Candy)

    Notes: A fairly common Grass Pokemon. This is nice, since you can evolve them into a strong fighter.

    #103: Exeggutor Type: Grass, Psychic Evolves Into Final Evolution

    Notes: Exeggutor is another Pokemon that guards a lot of gyms. Exeggutor is a pretty strong Pokemon, but since it has a double weakness to Bug Pokemon, even a fairly low-level Scyther, Pinsir, or Venomoth can bring it down.

    #104: Cubone Type: Ground Evolves Into Marowak (50 Cubone Candy) #105: Marowak Type: Ground Evolves Into Final Evolution

    Notes: Normally a rare find, this Pokemon was actually quite common during the Halloween event.

    #106: Hitmonlee Type: Fighting Evolves Into Doesn't Evolve

    Notes: Quite a rare one. In the second-generation Pokemon games, Hitmonlee and Hitmonchan evolve from a single species, Tyrogue. Unlike the other infantile forms of certain first-gen Pokemon introduced in Pokemon Gold/Silver, Tyrogue is not included in Pokemon Go as of December 2016. The release of Tyrogue was likely delayed because of the complexity of Tyrogue's evolutionary line: Tyrogue evolves into Hitmonlee if its attack exceeds its defense, and Hitmonchan if its defense is higher than its offense.

    #107: Hitmonchan Type: Fighting Evolves Into Doesn't Evolve

    Notes: Everything I wrote about Hitmonlee also applies to Hitmonchan.

    #108: Lickitung Type: Normal Evolves Into Doesn't Evolve

    Notes: One of the funniest-looking of all the Pokemon. It's a rare sighting in the wild, but it appeared fairly frequently during the 2017 Valentine's Day event.

    #109: Koffing Type: Poison Evolves Into Weezing (50 Koffing Candy)

    Notes: The first generation of Pokemon included an abundance of Poison types, although this one isn't particularly common. I caught one on one of the first days I played, and I've seen it only a handful of times since.

    #110: Weezing Type: Poison Evolves Into Final Evolution #111: Rhyhorn Type: Ground, Rock Evolves Into Rhydon (50 Rhyhorn Candy) #112: Rhydon Type: Ground, Rock Evolves Into Final Evolution

    Normal: This Pokemon doesn't just look tough - it is tough! It's an excellent choice for defending gyms.

    #113: Chansey Type: Normal Evolves Into Doesn't Evolve

    Notes: This egg Pokemon has amazing stamina, although it's quite a rarity. I haven't seen one in the wild, and I've only seen a couple of gym leaders use it. Your best chance of making friends with Chansey is from getting lucky with a 10-kilometer egg. Since it's a Normal type with massive HP, a Fighting type is the best bet for taking it down.

    #114: Tangela Type: Grass Evolves Into Doesn't Evolve #115: Kangaskhan Type: Normal Evolves Into Doesn't Evolve

    Notes: Kangaskhan is another region-specific Pokemon, along with Mr. Mime, Tauros, and Farfetch'd. It prefers to hang out in Australia and New Zealand, so good luck finding it anywhere else.

    #116: Horsea Type: Water Evolves Into Seadra (50 Horsea Candy)

    Notes: These seahorses are among the more common aquatic Pocket Monsters.

    #117: Seadra Type: Water Evolves Into Final Evolution #118: Goldeen Type: Water Evolves Into Seaking (50 Goldeen Candy)

    Notes: A run-of-the-mill Water Pokemon.

    #119: Seaking Type: Water Evolves Into Final Evolution #120: Staryu Type: Water Evolves Into Starmie (50 Staryu Candy)

    Notes: Staryu seems to be a highly regional Pokemon. I see it all the time in Jacksonville, but other people say it's a rarity.

    #121: Starmie Type: Water Evolves Into Final Evolution #122: Mr. Mime Type: Psychic, Fairy Evolves Into Doesn't Evolve

    Notes: I've yet to find a Mr. Mime in the wild - probably because this Pokemon is exclusive to Europe, and I don't actually live on that side of the pond.

    #123: Scyther Type: Bug, Flying Evolves Into Scizor (50 Scyther Candy + Metal Coat)

    Notes: Scyther is one of the strongest Bug Pokemon around. It's a good one to have on your team. As a strong flying Pokemon, it can be tricky to catch, however. With the Generation 2 release, you can evolve Scyther into the more powerful Scizor.

    #124: Jynx Type: Ice, Psychic Evolves Into Doesn't Evolve

    Notes: One of the more controversial characters in the history of Pokemon, Jynx is rarely found in the wild. I recently found a cluster of Jynx when I was on a trip to DeLand, Florida, but otherwise I've never seen one.

    #125: Electabuzz Type: Electric Evolves Into Doesn't Evolve

    Notes: Electabuzz is among the hardest Pokemon to catch in the wild, so your best bet is to hatch it from an egg. Having a good Electric type around is a great thing, since Water types are pretty common.

    #126: Magmar Type: Fire Evolves Into Doesn't Evolve

    Notes: Magmar is a potent Fire type. It's rarely seen in the wild outside of special events, but it's a common foe in Raid Battles, giving you plenty of opportunities to snag one.

    #127: Pinsir Type: Bug Evolves Into Doesn't Evolve

    Notes: Pinsir can't evolve, but it's a very respectable Bug type nonetheless. It's fairly common in Jacksonville, but your mileage may vary.

    #128: Tauros Type: Normal Evolves Into Doesn't Evolve

    Notes: This guy looks strong, and he is pretty tough, especially for a Pokemon that can't evolve. I've caught a few of this Pokemon, which apparently isn't available outside of North America.

    #129: Magikarp Type: Water Evolves Into Gyarados (400 Magikarp Candy)

    Notes: Magikarp is the most powerful Pokemon ever... unless it's not. They're common near water, but sometimes you'll find them flopping around on land, too. They appeared with greater frequency during the 2017 Water Festival, and now if you're lucky enough, you might find a shiny Magikarp. In addition, prolific fishermen (and fisherwomen) can earn a medal by catching lots of plus-sized Magikarp.

    #130: Gyarados Type: Water, Flying Evolves Into Final Evolution

    Notes: As pitiful as Magikarp is, if you catch enough of them, you might just wind up with this powerful dragon and regret making fun of that floppy fish! Gyarados is quite powerful all-around, although it'll be in for quite a shock if an Electric type comes nearby. With a double Electric weakness, a much weaker Pokemon can KO a Gyarados. Even though Gyarados is a dragon, it's a Water type rather than a Dragon type. If you ever find a red Gyarados, you should be a very happy you - shiny Gyarados are quite a rare find.

    #131: Lapras Type: Water, Ice Evolves Into Doesn't Evolve

    Notes: Lapras can be found in the wild, but it's an extremely rare catch. I was fortunate enough to hatch one from a 10-kilometer egg, however, and that made me a very happy me! Lapras offers a great combination of attack and defense, and it's one of the most popular gym Pokemon. Plus, you don't have to worry about saving up your Candies to evolve it.

    #132: Ditto Type: Normal Evolves Into Doesn't Evolve

    Notes: For the first four-plus months after Pokemon Go's release, it was impossible to obtain a Ditto. As of November 23, 2016, however, this has finally changed! It's now possible to catch a Ditto in the wild. However, Ditto disguises itself as other Pokemon, so you'll have to catch a lot of other Pokemon in order to find a Ditto. You may find yourself trying to catch a weak Pidgey in the wild, but it'll be harder to catch than usual. Then you'll finally reel it in, and it'll reveal itself as a Ditto.

    You can use Ditto in gym battles, just like any other Pokemon. In battle, it'll transform into the species of the opposing Pokemon, and it'll copy the opponent's moveset as well. If two Dittos meet in battle, however, they won't transform into anything else.

    #133: Eevee Type: Normal Evolves Into Vaporeon, Jolteon, Flareon, Espeon, OR Umbreon (25 Eevee Candy)

    Notes: Eevee is one of the most special Pokemon in Pokemon Go (or in the original games, for that matter) thanks to its nonlinear evolutionary path. When you evolve an Eevee, it can evolve into five different "Eeveelutions" - Vaporeon, Jolteon, Flareon, Espeon, and Umbreon. Pokemon Go doesn't have special evolution stones for Eevee, so its evolutions are (almost!) random.

    If you'd prefer that your Eevee evolve into a specific form, however, you can change its name before you evolve it.

  • If you want a Vaporeon, name it Rainer.
  • If you want a Jolteon, name it Sparky.
  • If you want a Pyro, name it Pyro.
  • If you want an Espeon, name it Sakura.
  • If you want an Umbreon, name it Tamao.
  • The names may be case-sensitive, so be sure to name it exactly as written above. I've tested this, and yes, this trick does work.

    In contrast to the original Pokemon games, Eevee is pretty common in the wild. This is a great thing, since it's easy to accumulate a lot of Eevee Candies and catch high-level Eevees for evolution fun. I've heard reports of people finding the Eeveelutions in the wild, and I once saw a Flareon on the radar, but I wouldn't bet my bottom dollar on that happening.

    #134: Vaporeon Type: Water Evolves Into Final Evolution

    Notes: Vaporeon is generally regarded as the strongest of the "Eeveelutions". Weak only to Grass and Electric, Vaporeon is very difficult to defeat unless your Pokemon has a decisive advantage in level. Vaporeon is extremely powerful and is fairly easy to obtain, so it's no wonder that it's probably the most common Pokemon for defending gyms. (In other words, get a Vaporeon on your team. You won't regret it.)

    #135: Jolteon Type: Electric Evolves Into Final Evolution

    Notes: Jolteon isn't as strong overall as Vaporeon, although it has slightly better offense. Having an Electric type comes in handy since they're useful against Water and Flying Pokemon, and since it's much harder to obtain other strong Electric types.

    #136: Flareon Type: Fire Evolves Into Final Evolution

    Notes: Flareon has terrific offense, but its defense is shakier. Fire Pokemon are relatively rare, so it's nice to have a Fire type that's easy to obtain.

    #137: Porygon Type: Normal Evolves Into Doesn't Evolve

    Notes: An especially rare Pokemon, your best bet for getting a Porygon is hatching it from an egg. It's one of the few super-rare Pokemon to hatch from 5-KM eggs instead of 10-KM eggs. Some people claim that it's slightly more likely to appear near courthouses, but even if you're brave enough to go near lawyers, Porygon is a rare find.

    #138: Omanyte Type: Rock, Water Evolves Into Omastar (50 Omanyte Candy)

    Notes: Good news: You don't have to choose between Omanyte and Kabuto in this game. Bad news: It's hard to find either one of them. I've heard of people finding them on the beach, though.

    #139: Omastar Type: Rock, Water Evolves Into Final Evolution #140: Kabuto Type: Rock, Water Evolves Into Kabutops (50 Kabuto Candy)

    Notes: An elusive prehistoric Pokemon.

    #141: Kabutops Type: Rock, Water Evolves Into Final Evolution

    Notes: The evolved form of Kabuto. You may have lucked up and found one in the wild, especially during one of the events, but otherwise, you might need to use multiple egg hatches or the Buddy Pokemon system to evolve this one.

    #142: Aerodactyl Type: Rock, Flying Evolves Into Doesn't Evolve #143: Snorlax Type: Normal Evolves Into Doesn't Evolve

    Notes: This lazy but strong Pokemon holds down a lot of gyms. Having a Fighting Pokemon on hand might tilt the balance in your favor, though! Snorlax has unremarkable attack power and so-so fast moves, but if he unleashes an Earthquake or Hyper Beam on you, watch out, as it'll deal a massive amount of damage. Snorlax is very hard to find in the wild, so you may be more likely to hatch one instead.

    #144: Articuno Type: Ice, Flying Evolves Into Doesn't Evolve

    Notes: One of the three Legendary Birds, Articuno is the symbol of Team Mystic. There have been reports of people catching Articuno and other Legendaries, but this was almost certainly because of a glitch (or else faked screenshots). In summer 2017, trainers were finally able to catch Articuno from Raid Battles.

    #145: Zapdos Type: Electric, Flying Evolves Into Doesn't Evolve

    Notes: Team Instinct folks like me see this bird all the time on their trainer screen. You might see the emblem of this Legendary Bird with great frequency, but you won't catch it in the wild. Instead, you'll have to catch it after beating it in a Raid Battle or by getting a Field Research breakthrough in May 2018.

    #146: Moltres Type: Fire, Flying Evolves Into Doesn't Evolve

    Notes: This flaming bird is on the Team Valor emblem, and like the other Legendary Birds, it can only be found in Raid Battles. It was the Field Research breakthrough for April 2018, so now there's another way to get Moltres.

    #147: Dratini Type: Dragon Evolves Into Dragonair (25 Dratini Candy)

    Notes: Dratini is considered to be quite rare. However, if you're lucky, you can find Dratini nests, which are most common near certain bodies of water.

    #148: Dragonair Type: Dragon Evolves Into Dragonite (100 Dragonair Candy)

    Notes: Dragonair is the intermediate stage in the Dratini family, the only Dragon types in the game.

    #149: Dragonite Type: Dragon, Flying Evolves Into Final Evolution

    Notes: One of the most potent powerhouses in the game. If you can get your paws on a Dragonite, you'll have a lot of fun conquering Pokemon Gyms! Of course, it's not invincible, especially if it's up against an Ice Pokemon.

    #150: Mewtwo Type: Psychic Evolves Into Doesn't Evolve

    Notes: This cranky - and super-powerful - kitty can only be found in EX Raid Battles, which are invitation-only.

    #151: Mew Type: Psychic Evolves Into Doesn't Evolve

    Notes: Mew has long been one of the most iconic Pokemon - and nearly impossible to obtain through normal means. In April 2018, Mew finally became available, but you'll have to help Professor Willow complete some research first!

    Generation 2 Pokemon

    The second generation of Pokemon includes Pokemon introduced in Gold, Silver, and Crystal. Starting in December 2016, it's now possible to obtain a select few second-gen Pokemon. All of them can only be obtained by hatching eggs, and with the exception of Togepi, all of these are the infantile forms of certain first-gen Pokemon. It goes without saying that they're on the cute side.

    In February 2017, the full set of Generation 2 Pokemon (other than Legendaries) was finally released. I'll work on adding descriptions for the new Pokemon as more information becomes available.

    #152: Chikorita Type: Grass Evolves Into Bayleef (25 Chikorita Candy)

    Notes: The first of the Generation 2 starters, Chikorita seems to be one of the most commonly-found starters in the wild.

    #158: Totodile Type: Water Evolves Into Croconaw (25 Totodile Candy)

    Notes: The Water starter for Generation 2. Totodile seems to be a bit more common than Squirtle, its Generation 1 counterpart.

    #161: Sentret Type: Normal Evolves Into Furret (25 Sentret Candy)

    Notes: This has been the most abundant Generation 2 Pokemon in my neck of the woods. I wouldn't be shocked if your experience was similar to mine.

    #162: Furret Type: Normal Evolves Into Doesn't Evolve

    Notes: The evolved form of Sentret is pretty common, too.

    #167: Spinarak Type: Bug, Poison Evolves Into Ariados (50 Spinarak Candy)

    Notes: Spinarak has become perhaps the most common Bug Pokemon after the full release of Generation 2. I can't say these little spiders are all that remarkable, though.

    #172: Pichu Type: Electric Evolves Into Pikachu (25 Pikachu Candy)

    Notes: Starting in December 2016, you can now hatch the second-gen baby forms of certain first-gen Pokemon. One of those is this dangerously cute baby Pikachu thing. As with all of the other second-gen babies, you won't find Pichu in the wild.

    #173: Cleffa Type: Fairy Evolves Into Clefairy (25 Clefairy Candy) #174: Igglybuff Type: Normal, Fairy Evolves Into Jigglypuff (25 Jigglypuff Candy) #175: Togepi Type: Fairy Evolves Into Togetic (50 Togepi Candy)

    Notes: Unlike the other members of the first set of second-gen Pokemon in Pokemon Go, the Togepi family wasn't part of the first generation of Pokemon games.

    #176: Togetic Type: Fairy, Flying Evolves Into Doesn't Evolve

    Notes: Togetic is the evolved form of Togepi. As of December 2016, it's the only second-gen Pokemon obtainable in Pokemon Go that isn't the baby form of a first-gen Pokemon. It's special - at least until they release some more second-gen Pokemon. As with the other second-gen Pokemon, it can't be found in the wild, so if you want to evolve your Togepi, you'll have to hope that you can hatch a bunch of them.

    #196: Espeon Type: Psychic Evolves Into Doesn't Evolve

    Notes: Generation 2 has brought us two new evolved forms for Eevee: Espeon and Umbreon. Espeon is one of the most powerful of the Eeveelutions. In fact, its attack stat is among the highest in the game - it's only two points less than Dragonite. As you can probably tell, you want to have a good Espeon on your side - and since Eevees are so common, you have no excuse not to!

    #197: Umbreon Type: Dark Evolves Into Doesn't Evolve

    Notes: Umbreon is one of the weakest of the Eeveelutions, but it still has its place. It's a pure Dark type, which is nice to have since there aren't many of those. It also boasts terrific defense - only a handful of Pokemon have better defense than Umbreon.

    #201: Unown Type: Psychic Evolves Into Doesn't Evolve

    Notes: These mysterious Pokemon are pointless for battling, but they have some special properties of their own. Unown comes in 26 different forms, representing the 26 letters of the English alphabet. You get a special medal for collecting all 26 of them. This won't be easy, though, as Unown is an extremely rare Pokemon.

    #206: Dunsparce Type: Normal Evolves Into Doesn't Evolve

    Notes: What is a Dunsparce? That's one of the great mysteries of life - it's hard to compare a real-life critter to this yellow serpentine critter with wings and a drill-like tail, but however you describe it, Dunsparce is a unique thing. As in the other Pokemon games, Dunsparce can't evolve into a more powerful form, so it never becomes particularly powerful for battling - although it isn't so weak that it becomes infamous, either.

    #211: Qwilfish Type: Water, Poison Evolves Into Doesn't Evolve

    Notes: Qwilfish is a bit of an oddity. It's a Water Pokemon that doesn't evolve, but unlike other unevolved Water Pokemon, it's very rare where I live. I happened upon a Qwilfish nest at a nearby park, and I've never seen any since.

    #212: Scizor Type: Bug, Steel Evolves Into Doesn't Evolve

    Notes: With enough Scyther Candy and a Metal Coat, you can turn your Scyther into a Scizor! The increase in Combat Power isn't enormous, but the new evolution line still turns a strong Pokemon into an even stronger Pokemon. Keep it away from Fire types, though.

    #238: Smoochum Type: Ice, Psychic Evolves Into Jynx (25 Jynx Candy) #239: Elekid Type: Electric Evolves Into Electabuzz (25 Electabuzz Candy) #240: Magby Type: Fire Evolves Into Magmar (25 Magmar Candy) Generation 3 Pokemon

    The first Generation 3 Pokemon were introduced for the Halloween 2017 event. More coming soon.

    #265: Wurmple Type: Bug Evolves Into Silcoon or Cascoon (12 Wurmple Candy)

    Notes: Wurmple joins our old friends Weedle and Caterpie as abundant caterpillar Pokemon. They're pointless for battling, but they're terrific fodder for mass-evolving, since they require just 12 Wurmple Candy to evolve. Plus, you'll need to catch a lot of them to fill out your Pokedex.

    It's also worth noting that Wurmple has a branching evolution path. When you evolve Wurmple, it might become a Silcoon or a Cascoon. As far as I'm aware, there's no way to know whether your Wurmple will become a Silcoon or a Cascoon - it appears that the selection is totally random. It's not influenced by the time of day, IVs, gender, size, or any other factor.

    #349: Feebas Type: Water Evolves Into Milotic (100 Feebas Candy)

    Notes: Feebas is the third-gen counterpart of Magikarp: a weak fish that, if given enough care, evolves into a powerful dragon! Unfortunately, Feebas is a rare find, and it's difficult to earn Buddy Pokemon Candy for Feebas.

    Version History

    The Version History, dazzling as always.

    Date Version Size 8/4/16 0.1 2 KB Started guide. 8/6/16 0.6 32 KB Began Pokedex and added a lot of other things. 8/7/16 1.0 61 KB Added more content. Uploaded first version. 8/16/16 1.01 62 KB Fixed a mistake where I called Poliwrath Poliwhirl. Made several small tweaks, including noting that you can't pick up Poke Ball misses. Kudos to Andy Kusanagi, Mic Zulpa, and ForrestMagus for pointing out some typos. 8/21/16 1.02 63 KB Added a note about the "GPS signal not found" error message. 8/26/16 1.03 65 KB Added more information on finding Pokemon. Added a note about Appraisals. 9/9/16 1.04 77 KB Updated various things and added an Items section upon popular demand. Thanks Chowry for suggesting some notes to add regarding items and Eeveelutions. My biggest update so far. 9/17/16 1.05 83 KB Added some tips from Squirrel1120 regarding battling and prestige. I also added a section on Medals and discussed the new Buddy Pokemon feature. 10/30/16 1.06 86 KB Added some additional insight from Squirrel1120. Added the Special Events section. I also added a note about Onix. 11/25/16 1.07 90 KB Added a Shop table and a note about hatching region-specific Pokemon and Eevees. Also, I added Hypernova's note about Ditto finally being catchable. Lastly, I added a note about the Thanksgiving event. 12/20/16 1.08 96 KB Added information on "Santachu" and the new Generation 2 baby Pokemon. 12/21/16 1.09 101 KB I'd been meaning to include a type effectiveness chart and information regarding bag/box upgrades, and I finally added it. Squeezing in an update before people go on vacation. 12/22/16 1.10 115 KB Added a table with the base stats and maximum CP for each Pokemon. Read through my guide and made a bunch of small tweaks. Added a note about playing on an SD card (thanks Nite!). 2/19/17 1.2 128 KB The full set of Generation 2 Pokemon have arrived! This means a big update to the Pokemon list. I'm still working on adding the new stuff. Also, I updated the holiday event section. 5/5/17 1.21 129 KB Grad school has kept me nice and busy lately, but I finally got a chance to add some information on the recent events. 8/13/17 1.22 133 KB Added information on new berries, and finally added the appraisal chart. Thanks Cecilia for reminding me to add Max Potions. (And yes, I'm well aware that I have a lot more stuff to update.) 9/3/17 1.23 136 KB Added information on Rare Candy. Thanks Cecilia for reminding me to discuss Daily Bonuses - something that took me way too long to get around to adding. Also converted it to the new Formatted FAQ format. 1/27/18 1.3 155 KB Added more information on Generation 2 Pokemon, new medals, shiny Pokemon, and Pokemon Nests. Added an updated Egg List (as of Gen 2, unfortunately). Discussed Unown. Started adding Gen 3 list. 5/11/18 1.31 176 KB Finished adding all the stats for Gen 3 Pokemon. Adding a discussion on weather. Added some notes about Wurmple's evolution path. Finished updating events. Finally updated gym battle and PokeCoin reward information. Started Research section. Updated medals. Updated the egg list. Added Buddy Pokemon distance list. Updated various other things. Copyright

    (c) 2016-2018 VinnyVideo. All rights reserved.

    All trademarks mentioned in this guide are property of their respective holders.

    You can post this guide on your Web site as long as you give proper credit to VinnyVideo and you don't change anything I wrote. The latest version of this guide will always be available at GameFAQs and Neoseeker. I plan to update this guide fairly frequently, so please check regularly for updates.

    Contact Information

    If you have any questions or comments about this guide, e-mail me at [email protected] That's zero-zero-two, by the way. Please follow these guidelines when you e-mail me:

  • Do include "Pokemon Go" in the subject line.
  • Do send polite suggestions for ways to make this walkthrough better.
  • Do tell me about any errors or omissions you find in this guide.
  • Do make a reasonable effort to use decent spelling and grammar so that I can understand what you're trying to say.
  • Do use patience. I check my messages quite sporadically.
  • Do not send spam, NSFW material, flaming, or profanity. Be nice.
  • You can also connect with me on Twitter:


    "Remember to be alert at all times. Stay aware of your surroundings."

    Many questions remain for NHS IT programme | real questions and Pass4sure dumps

    The government's decision to reorganise - and hence effectively scrap - the National Health Service's controversial £12.7bn National Programme for IT (NPfIT) and save £1.3bn may come as a relief to many taxpayers, patients, health professionals and academics, but many people remain wary.

    On the face of it, little has changed. The new government thinks IT is important to healthcare. It thinks it has received value for the £5.8bn spent so far. The main contracts with BT and CSC remain in place, even though the government is trying to claw back £500m from CSC. A new management system is being developed. Local NHS trusts have now been given more autonomy over IT decisions rather than being forced to source from the two main suppliers, but they are likely to have little extra money to meet interoperability standards.

    Until now the world's biggest public sector IT project has not been a towering success. Following its inception at a 10 minute sofa meeting in Downing Street, doctors complained they had not been consulted, academics slated the centralised medical record system as a potential threat to patient privacy, suppliers were so screwed down that two, Accenture and Fujitsu, walked away, and NHS trusts found their budgets being sucked away, such was the gravitational force of NPfIT.

    The original sales pitch was that joined-up healthcare, thanks to networks and shared electronic patient records, would see patient waiting times shrink, supplier costs drop, the NHS become a model of bureaucratic efficiency, and the overall health of the nation would improve.

    The plan was for NPfIT to connect more than 30,000 GPs in England to almost 300 hospitals. Patients and healthcare workers would have access, on a secure, need-to-know basis, to their personal health and care information stored as an electronic record. There would be a centralised summary care record that would be used in medical emergencies.

    Operational systems

    Some parts of NPfIT are now mature enough to become operational NHS IT systems, says Christine Connelly, director general for informatics at the Department of Health . These include infrastructure items such the BT-supplied Spine, a secure national database that drives key applications, and the N3 private broadband network.

    Among the applications deemed mature are the Choose and Book appointment reservation system, the Electronic Prescription Service and PACS, the picture archiving and communications system that enables radiology images such as x-rays and scans to be stored, displayed and transmitted electronically.

    Connelly says future development will concentrate on delivering electronic patient record systems to hospitals. These will be delivered by CSC, which she says is already late delivering v1.9 of its Lorenzo system, and BT, which says it is already rolling out its Cerner and Rio systems for acute trusts and psychiatric hospitals respectively in the south of England.

    Splitting the mature parts means local healthcare trusts have more freedom of choice in their procurement plans for other parts of NPfIT, Connelly says. However, she says the government remains committed to buying a number of patient record systems from CSC and BT.

    Dr Chaand Nagpaul of the British Medical Association's (BMA) GPs committee welcomes the move. He says giving NHS organisations more choice of IT systems makes sense, but he warns a more localised approach could raise problems.

    "The provision and experience of IT for clinicians on the ground is likely to vary according to the level of support and resources available locally," he says. Nagpaul also says it is important not to lose successful national IT initiatives or to stifle innovation.

    He wants central accountability to ensure consistent and equitable delivery, to manage local implementation, avoid duplication and support local decision making. A nationally accredited list of systems would be helpful, he says.

    Commenting earlier on plans to cut back NPfIT, Dr Grant Ingrams, chairman of the BMA's GP IT committee, said it was "characterised by poor value for money in its early stages", but cutting back spending was not as simple as it seemed, given that contracts were in force.

    "Good IT is central to efficient, effective, safe patient care," he said, adding that many of the errors in the NHS could be prevented through improved information systems.

    Summary care record

    Connelly says the government will persist with the controversial centralised summary patient care record (SCR). Groups representing clinicians and patients are discussing what details the SCR should contain and will report at the end of September, Connelly says.

    Cambridge academic and SCR critic Ross Anderson remains sceptical, especially of the SCR. "Both the Conservatives and the Lib Dems announced in opposition that they were going to abolish the summary care record. It is still there. So is the unnecessary national childhood obesity database. If I see these two systems being shot, I will believe that [health secretary] Andrew Lansley and [health minister] Simon Burns have got a grip. If they survive, I will assume that this is just a rebranding exercise," he says.

    Matthew Swindells, chair of BCS Health, says patients need a say in what personal information is available from the SCR. This is because they are best placed to judge the risks and rewards of having it online.

    Welcoming the more flexible approach to the national programme, Swindells urges the Department of Health to set the standards for interoperable IT systems in a devolved NHS.

    The Department of Health and the new commissioning board should use their purchasing muscle to get suppliers to deliver systems that let patients take control of their own health. "With this, the NHS can be free to make the right local decisions and the industry will be clear about what is required from them," he says.


    Ovum analyst Cornelia Wels Maug says the change raises more questions than it answers. Worried that the new approach may lead to more delay, she asks who will lead the process, ensure the interoperability of systems, and manage deadlines.

    Referring to a government ban on IT projects in excess of £1m, she asks if this will also apply to the healthcare sector.

    Maug believes the new approach will result in less business for the larger suppliers, but it will open the market to smaller vendors, which have previously been excluded.

    Software AG's senior vice-president Jim Close describes the move as an "epiphanic breakthrough" in the government's approach to IT investments. "It is refreshing when a government minister says it is better to connect systems together than rip out the old and replace them all," he says.

    "That this modern approach to IT procurement is being adopted so quickly shows a decisiveness that augurs well for the current efficiency review. I trust that the NPfIT rethink is the first of many such moments for this government."

    NPfIT largely remains an ambitious IT project. The main operational components are likely to be delivered, even if they are late. Attention should now shift to maximising the utility and value of the information they will deliver.

    The government needs to convince the public that its data is secure, that its privacy is assured, that the benefits will outweigh the costs, and that good will result. That remains a tall order.


    • In this podcast Christine Connelly, chief information officer for health explains why the management and organisation of the NHS National Programme for IT is being revamped. Download now >>

    • Christine Connelly, chief information officer for health, responds to questions about what has actually changed, the future of Connecting for Health and value for money on the £5bn spent so far. Download now >>

    • Christine Connelly, chief information officer for health, explains how much freedom NHS trusts will have to buy what they want, in terms of IT, and the future of the Summary Care Records system. Download now >>

    • In this podcast, Christine Connelly, chief information officer for health, is quizzed on what the NHS will have to pay BT and CSC. Download now >>

    • Christine Connelly, chief information officer for health, explains how the revised IT plan for the NHS will affect existing IT suppliers. Download now >>

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